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NPC Generator

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Advanced [show]


Gargax Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of his god around his neck, and a trident on his belt. His brass crest is thinning but still full. He wears an eyepatch.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. When Gargax reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Fighting, Optimist. Flaws: Ugly, Addict. Bonds: Military. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Gargax Argenthrixus, Male Dragonborn Adept 5
Medium (6'7") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 10 (+0)17 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 30000 cp. Lapis lazuli (15 gp). Red spinel (100 gp).


Social Check DCs


Margery Badger, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a grey tunic with blue highlights, and long red pants that bunch up around her shoes. She keeps her chestnut hair in a pixie cut. Her hazel eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She is the product a well kept family trust fund and as such has never really known need. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has never given up on her painting dream.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Ideals: Artistic. Flaws: Addict. Bonds: Immigrant, Religious, Rich, Criminal record. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Margery Badger, Female Human Ranger 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp.


Social Check DCs


Moon Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear pastel tank tops with brown skirt. Her red fur is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. As long as the job gets done she does not care how it got done.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: Wants her loneliness to end.

Ideals: Professionalism. Flaws: Emotional. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Moon Of Stars, Female Tabaxi Adept 5
Medium (6'2") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 100 gp.


Social Check DCs


Reynard Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an entirely violet suit with blue socks and a vest with buckled shoes. His whole body is exceptionally muscular. His red hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and to share knowledge with the world

Ideals: Athletic, Logical. Bonds: Immigrant, Family. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Reynard Aloro, Male Half-Elf Druid 14
Medium (5'8") Half-Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 80 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Deception +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: 5000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Jeweled gold crown (7000 gp). Brass mug with jade inlays (500 gp). A delicate silver chain set with a tourmaline (20 gp). Gold dragon comb with red garnet eye (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Rolen Iranapha, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears blue leather gloves, a blue jacket, and tight pants. He has a long chestnut beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Rolen grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He became a Animal Trainer soon after.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and to be a stableman again

Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rolen Iranapha, Male Elf Aristocrat 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)15 (+2) 18 (+4)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Orc
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 70 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Hecat Justice, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears light armors faded through time and improper care. Her hair is white, silky, and of moderate length. Her eyes are silver and she is always smoking a pipe.

Personality: She is a hateful person. She taunts others and blames them for her problems. Further she is a bit of a stoner and is frequently out of it.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Hecat and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Antagonistic, Addict. Bonds: Attractive, Military. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Hecat Justice, Female Tiefling Expert 8
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1400 gp. Violet garnet (600 gp). Aquamarine (600 gp). Eye agate (11 gp). Rock crystal (50 gp). Bloodstone (50 gp).


Social Check DCs


Naill Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting tan shirt and pants. His silver hair is braided into rings. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Naill and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Ugly, Addict, Lazy, Antagonistic. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Naill Koehlanna, Male Elf Fighter 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Silver chalice with lapis lazuli gems (100 gp).


Social Check DCs


Art Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, and carries greatswords. Her white fur is slicked back into a classic pompadour. She is very pretty but has cold, dead eyes.

Personality: Art wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Art is combative with any and all who dare try her patience in the slightest.

History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to drow.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a crush on the local baker

Ideals: Fighting, Disciplined, Justice. Bonds: Attractive, Mentor. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Art Treat, Female Tabaxi Rogue 10
Medium (5'6") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)8 (-1) 12 (+1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: A delicate brass dragon egg (80 gp). Carved bone or ivory statuette (80 gp).


Social Check DCs


Findex Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She likes to wear ponchos typically of a light green in addition to tight pants. She keeps her copper crest in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Findex studied abroad. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was granted martial powers by her dying sister.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by her family; and wants to raise her children well

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Findex Dhyrktelonis, Female Dragonborn Ranger 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)16 (+3) 6 (-2)11 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 8
Languages Common, Giant, Halfling, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp).


Social Check DCs

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