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NPC Generator

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Advanced [show]


Raymond Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: Raymond wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and expand his business

Ideals: Disciplined. Flaws: Addict. Bonds: Immigrant, Rich, Job. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Raymond Solvenstein, Male Half-Elf Commoner 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 40000 cp. Amethyst (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing the road beaten gear of a warrior, and is pretty ugly. She has dyed her greying gray fur a little too much giving a sharp gray color. She wears large thick round spectacles.

Personality: She is extraordinarily eccentric. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Cask grew up listening to her father's many stories. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Obtaining odd cultural Human artifacts is her passion; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Adventurer, Family. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Cask Shoe, Female Tabaxi Expert 1
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)18 (+4) 13 (+1)13 (+1)
Skills History +6, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. 1 Chain shirt.


Social Check DCs


Emeny Marlee, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is dressed in earthy colors with a grey and black handkerchief worn on her right side. She is an epitome of beauty. With bright white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She hates Humans with a passion. As such she is filled with self loathing. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born in the south, but her parents moved at a very young age to the west. She has chosen to use the inheritance that was left to her frivolously. She moves from town to town, unable to find a place to settle.

Motivation: She feels threatened by others; and half-orc compassion

Flaws: Racist, Fearful. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Emeny Marlee, Female Human Sorcerer 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Oren Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a custom-built plate barding that's adorned with red lining and desert motifs, and is pretty ugly. His chestnut hair is braided into rings. He is baby faced.

Personality: This man loves writing and to teach people writing more than just about anything. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Oren Warmwater, Male Halfling Aristocrat 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)16 (+3) 8 (-1)7 (-2)
Skills Deception +1, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Druidic, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Shifting Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'0" and wears a brown vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her left leg appears badly burned and disfigured. Her lavender fur is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and to get a good night's sleep

Flaws: Ugly, Insomniac, Mundane, Shy. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Shifting Moon, Female Tabaxi Expert 8
Medium (6'0") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurdred Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long chestnut hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is very quiet and rarely speaks above a whisper. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Whurdred has worked very hard to control her curse. She now spends her time doing works of charity.

Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Shy, Disease, Insomniac. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Whurdred Torevir, Female Dwarf Expert 12
Medium (3'10") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 70 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 8 (-1)8 (-1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Pelt Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. He wears a colorful flower in his black fur. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Pelt was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Pelt and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants his loneliness to end

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Poor. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pelt Of Ebony, Male Tabaxi Cleric 2
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan, Auran, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 800 sp.


Social Check DCs


Ernest Home, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His head has been shaved. His eyes, though not visible through his cowl, are amber.

Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Ernest was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Ernest Home, Male Human Expert 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp. Hematite (15 gp). Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs


Hugh Eastoft, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears many layers of old clothing at all times. His left hand appears badly burned and disfigured. His hair is black and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He also hits on women, regardless of circumstances.

History: Hugh was raised in a hard working conservative environment. He worked as a nervous Servant and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love.

Flaws: Ugly, Hedonist. Bonds: Poor, Has a crush, Job. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Eastoft, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Fiery yellow corundum (800 gp). Chalcedony (70 gp). Freshwater pearl (9 gp).


Social Check DCs

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