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NPC Generator

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Advanced [show]


Serpent Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. His fur, while still mostly beige, has prominent grey streaks. He has gleaming, smiling amber eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south to a Laborer, Serpent learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He became a Laborer soon after.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Job. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Serpent Thundercloud, Male Tabaxi Aristocrat 10
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1600 gp. Obsidian (6 gp). Golden pearl (100 gp). Black star sapphire (600 gp). Amethyst (100 gp). Alexandrite (800 gp).


Social Check DCs


Edge Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is generally well dressed albeit a few years behind the times. She has styled her yellow fur well, parting it to the right. She is baby faced.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Adept school at a young age so that she could practice her divine talents. She was granted divine powers by her dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Gifted. Bonds: Attractive, Poor. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Edge Grass, Female Tabaxi Adept 10
Medium (4'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 16 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)14 (+2) 18 (+4)11 (+0)
Skills Investigation +6, Stealth +8
Senses Passive Perception 14
Languages Common, Celestial, Goblin
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16332100

Possessions: 2200 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Sapphire pendant on gold chain (2000 gp). Solid gold idol (200 gp). Silver comb with moonstones (1000 gp).


Social Check DCs


Hecat Sharp, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a lot of dark rich colors, with gold accents. Her white hair is slicked back into a classic pompadour. Her white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She misses her home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Roofer.

Motivation: Wants to open a new tavern; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious, Job. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Hecat Sharp, Female Tiefling Warrior 8
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Performance +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 130 pp. Malachite (7 gp). Alexandrite (1600 gp). Sardonyx (40 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who prefers to wear brown pants and tee shirts, he is not a threatening figure. His fur is black and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north to a Architect, Beast learned a great deal about his mother's area of expertise. He moved out east to avoid the crime he committed. He became a Architect soon after.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Job, Criminal record. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Beast Buttons, Male Tabaxi Sorcerer 3
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Flame In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. He has moderate length cinnamon fur. This copper eyed southerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He now spends his time doing works of charity.

Motivation: Seeks redemption.

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Flame In the Morning, Male Tabaxi Adept 4
Medium (6'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 4000 cp.


Social Check DCs


Maynild Yeardley, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears grey trousers with yellow and black striped suspenders. She wears various colorful collared shirts. Her whole body is exceptionally muscular. She has shaved her head bald. Her ears are large.

Personality: She dislikes all the random violence that takes place in the south. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Maynild was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Tailor. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To find somewhere to settle down; and money/treasure

Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Immigrant, Rich. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Maynild Yeardley, Female Human Monk 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills Deception +5, History +4
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Quelenna Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. Her long brown hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is almost excessively polite to everyone, even when angry. She takes great joy in being the best Fisher in town.

History: Gifted from a young age, Quelenna studied abroad. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Quelenna Caphaxath, Female Elf Paladin 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)9 (-1) 10 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 700 sp.


Social Check DCs


Olunt Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. His black hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also hits on women, regardless of circumstances.

History: He was born in the east, but his parents moved at a very young age to the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Banker.

Bonds: Attractive, Adventurer, Has a crush, Immigrant, Criminal record. Occupation: Baker

Voice: Speaks through clenched teeth

Attributes [hide]

Olunt Glanhig, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 6 (-2)6 (-2)
Skills Performance +0, Religion +3
Senses Passive Perception 8
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Anbera Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears grey leather gloves, a grey jacket, and tight pants, and sports empty pouches on her belt. Her moppish black hair is in a traditional bowl cut. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was a soldier and died while she was still young. Anbera was left her father's suit of armor and trained in its use and care. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and balancing her hectic life and new laborer responsibilities is difficult

Flaws: Insane. Bonds: Job, Criminal record, Immigrant, Military. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Anbera Hammerstone, Female Dwarf Warrior 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 9 (-1)16 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 gp.


Social Check DCs

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