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NPC Generator

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Advanced [show]


Nora Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her whole body is exceptionally muscular. Her silver hair is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She does not believe in violence as a means to an end. She is a dedicated Courier but believes her peers are too gung-ho.

History: The child of eastern immigrants she idolized her father. A few years later when the north was not economically sound they moved to her current location. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Pacifist. Flaws: Ugly. Bonds: Immigrant, Enemies, Adventurer. Occupation: Courier

Voice: Whispers

Attributes [hide]

Nora Goldfinder, Female Dwarf Warrior 3
Medium (3'10") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)18 (+4) 12 (+1)8 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Terran, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Elama Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She has a large blue mantle and cape that has been intricately interwoven into her red robe, and she perpetually has her spear ready. Her white hair is styled in orderly dreadlocks. She is baby faced.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: From birth she was tutored by a cruel and relentless mentor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by illithids. Elama was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: She wants nothing more than to rejoin the army; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Fighting, Philantrophist. Bonds: Enemies, Mentor, Military. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Elama Mystralath, Female Elf Expert 2
Medium (5'1") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Bloodstone (80 gp). Black pearl (500 gp).


Social Check DCs


Semyaza Subtlety, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is dressed in an above average manner. Her blue hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Roofer arts, while her father instructed her in etiquette, music and courtly manner. A gifted student she started as a Courier, but she got bored and became a Roofer. She's also a talented Courier, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Philantrophist, Logical. Bonds: Attractive, Rich, Job. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Semyaza Subtlety, Female Tiefling Aristocrat 8
Medium (5'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)9 (-1) 16 (+3)19 (+4)
Skills Athletics +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 10000 sp. Black pearl (1600 gp). Banded agate (4 gp). Alexandrite (1600 gp). 1 Minor magic item.


Social Check DCs


Korfel Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are amber.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Korfel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and wants to raise his children well

Ideals: Optimist, Fighting. Bonds: Attractive, Family, Nature. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Korfel Melancon, Male Half-Elf Paladin 8
Medium (5'4") Half-Elf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp.


Social Check DCs


Manfred Graham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He usually wears his grey robe and has his whip always slung over his shoulder, marred by beers. He keeps his long red hair kept up in a rat tail. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Manfred studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Logical, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Manfred Graham, Male Human Warlock 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 16 (+3)18 (+4)
Skills Deception +6, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Salasar Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears many layers of old clothing at all times. His left leg appears badly burned and disfigured. He has styled his copper crest well, parting it to the left. This red eyed westerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Fletcher in town.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He became a Fletcher soon after.

Motivation: Expand his business; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Salasar Sumnarghthrysh, Male Dragonborn Commoner 19
Medium (6'4") Dragonborn, Lawful Evil (CR 19)
Armor Class 13
Hit Points 60 (19d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Athletics +6, Deception +7
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 5d8+0, Ranged +9 / 5d8+3, Grapple +7

Possessions: 15000 gp. Iolite (40 gp). Moss agate (6 gp). Blue quartz (6 gp). Moss agate (6 gp). Golden pearl (140 gp). Black opal (400 gp). Black opal (400 gp). Sard (40 gp). Emerald (400 gp). Deep green spinel (140 gp). Alexandrite (800 gp). Sard (40 gp). Star rose quartz (40 gp). Amber (140 gp). Deep blue spinel (800 gp). Jet (140 gp). Black pearl (800 gp). Tiger eye turquoise (6 gp). Citrine (40 gp). Freshwater pearl (6 gp). Violet garnet (800 gp). Coral (140 gp). Carnelian (40 gp). Black pearl (800 gp). 1 Major magic item.


Social Check DCs


Zook Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length brown hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a minor phobia of water and hates getting wet.

History: He was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Zook's homeland. Zook decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Athletic, Impeccable. Flaws: Fearful. Bonds: Immigrant. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Zook Miggledy, Male Gnome Barbarian 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 57 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Cory Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown coat over a green low-cut shirt, and a deerstalker hat upon his head. He keeps his red hair in a flapper bob. His blue eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Cory's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his father.

History: Cory was born in the east. At a young age he loved to build and create. While studying, he fell in love. They married and had a son. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Impeccable, Entrepeneur, Persistence. Bonds: In love, Criminal record. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Cory Skelton, Male Human Ranger 11
Medium (5'6") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)7 (-2) 11 (+0)15 (+2)
Skills Performance +6, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1000 gp.


Social Check DCs


Norman Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His golden hair is cut jaggedly and amateurishly. He has gray eyes.

Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of brigands once and for all.

History: He got into the Navigator business at a young age. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against brigands; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Slave, Enemies, Job. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Norman Wentworth, Male Human Sorcerer 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 14 (+2)17 (+3)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 100 gp. Star rose quartz (60 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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