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NPC Generator

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Advanced [show]


Werydd Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her brown hair in a pixie cut. She has a tattooed face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the north, but her parents moved at a very young age to the west. Her father was a soldier and died while she was still young. Werydd was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: Someone believes her a fraud; and she wants revenge against brigands

Flaws: Terse, Impulsive. Bonds: Immigrant, Military, Enemies. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Werydd Loderr, Female Dwarf Paladin 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)14 (+2) 15 (+2)8 (-1)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp.


Social Check DCs


Ulfgar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is wearing a long, brown cloak. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. His eyes are likewise brown.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted necromantic powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Cook

Voice: Scottish accent

Attributes [hide]

Ulfgar Goldfinder, Male Dwarf Expert 4
Medium (4'1") Dwarf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 20 (+5)8 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 3 Tanglefoot bags. 4 Alchemist’s fire.


Social Check DCs


Greethen Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man wears black leather gloves, a black jacket, and tight pants. His clothes are grease stained in places. He has done his best to style his brass crest to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.

History: Greethen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Greethen Lhamboldennish, Male Dragonborn Sorcerer 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 5 (-3)18 (+4)
Skills Medicine +0, Stealth +3
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bethrynna Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She sports yellow clothing, slightly heavier than average wear. With bright black hair. She has a tattooed face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Bethrynna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her sister recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Poor, Family. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bethrynna Hill, Female Half-Elf Fighter 4
Medium (4'11") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 10 (+0)7 (-2)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Nikki Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She tends to wear a white poncho over her likewise colored trousers and shirt, marred by beers. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. This hazel eyed southerner is not easily forgotten.

Personality: She is witty, but her monotone delivery comes off as unnerving She works hard and plays hard.

History: She was born on a small isolated farm. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dilettante work with an outfit from a few towns over. Dilettante work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Dilettante.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Nature, Job. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Nikki Nimblefingers, Female Halfling Expert 7
Small (2'11") Halfling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 23 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 8 (-1)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Werydd Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears an entirely brown suit with blue socks and a vest with buckled shoes. She has a very tight haircut. She has gleaming, smiling green eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Glassblower arts, while her father instructed her in etiquette, music and courtly manner. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now mingles about in high society.

Motivation: Money/treasure.

Ideals: Justice, Artistic. Bonds: Family, Rich. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Werydd Graybeard, Female Dwarf Warrior 5
Medium (4'3") Dwarf, True Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 13 (+1)7 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lerissa Integrity, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears a tight fitting green shirt and pants. Her red hair is long and unkept. She has black eyes and a green hat with a grey feather.

Personality: She likes to make people angry or surprised. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her mother raised her in a mountain cabin. Through the years after Lerissa was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Lerissa's father didn't care for her much, and the feeling was mutual. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Lerissa Integrity, Female Tiefling Ranger 4
Medium (5'8") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)11 (+0) 15 (+2)18 (+4)
Skills Athletics +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Moonstone (60 gp). 2 Antitoxin. 3 Thunderstones.


Social Check DCs


Lezre Milton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She keeps her red hair in a flapper bob. Her ears are large.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Engraver work with an outfit from a few towns over. Engraver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Engraver for hire.

Motivation: She is unsatisfied with her job; and to be a bowyer again

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Enemies, Slave, Job. Occupation: Engraver

Voice: American accent

Attributes [hide]

Lezre Milton, Female Half-Orc Ranger 1
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 16 (+3)12 (+1)
Skills Athletics +3, Religion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp.


Social Check DCs


Oskar Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is singed and shortened. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born into a rich family. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Oskar Rubyeye, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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