Silent Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He tends to wear a brown poncho over his likewise colored trousers and shirt. His yellow fur is knotted and matted. His eyes are a pleasant copper.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He has never given up on his painting dream.
Motivation: He wants revenge against illithids; and to prove his worth to the world
Ideals: Artistic, Gifted. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Shipwright
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 40000 cp.
Dazzazn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His crest is scarlet and very short. He has a dull look in his red eyes.
Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Money/treasure.
Flaws: Fearful. Bonds: Job, Military, Rich. Occupation: Performer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 10 pp.
Uadjit Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears suspenders and green workpants. Her shirt is brown, and she wears a heavy green leather apron most of the time. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a cross on it. Her crest is cut close to her head. She is very pretty but has cold, dead eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a criminal king-pin and mafia family She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She used her abilities to trick people and travel the world for free.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Criminal record, Adventurer. Occupation: Cartwright
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 5000 cp.
Huru Altham, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear ponchos typically of a light black in addition to tight pants. She keeps her long silver hair kept up in a rat tail. Her eyes are a pleasant hazel.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also is a firm believer in the womanly ideal.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Huru and her spouse have recently divorced.
Motivation: She has money and likes to spend it; and to prove her worth to the world
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Nature, Rich. Occupation: Unemployed
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 500 sp. Malachite (5 gp).
Gorga Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 4'11". She wears a white costume with the symbols of luck on her torso. She wears her silver hair up. She has a tattooed face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She tends to her Unemployed job now, and dutifully fulfills any obligations she has.
Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Joker. Bonds: Immigrant, Rich, Job, Criminal record. Occupation: Unemployed
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 9)
Armor Class 14
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: Gold dragon comb with red garnet eye (1000 gp). An abacus with copper, silver and gold markers (160 gp). Fire opal pendant on a fine gold chain (1200 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Criella Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her chestnut hair is lengthy. Her ears are large.
Personality: Confrontational and typically high on some drug or another. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Criella was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Cursed with lycanthropy at a very young age, Criella has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and balancing her hectic life and new barkeep responsibilities is difficult
Flaws: Ugly, Addict, Secretive, Disease. Bonds: Poor. Occupation: Barkeep
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. 1 Masterwork Common Melee.
Tiaathque Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female is wearing a long, tan, dusty cloak. She is tall, broad shouldered and powerfully built. She wears her white hair up. Her brown unseeing eyes seem to look past you.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She also hits on women, regardless of circumstances.
History: She was born a particularly ugly child, much to the horror of her parents. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To clean up the streets; and a strong sense of loyalty to tiefling people
Flaws: Disease, Ugly, Racist. Bonds: Has a crush, Nature, Guardian. Occupation: Detective
Voice: French accent
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Direcris Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black armored body suit, with a simple white line shooting up and back down. He wears his black crest up. This gold eyed northerner is not easily forgotten.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.
History: Direcris was born in the north. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Ruler soon after.
Motivation: He is unsatisfied with his job; and to be a weaver again
Ideals: Philantrophist, Persistence. Bonds: Job, Adventurer. Occupation: Ruler
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 700 gp. 1 Minor magic item.
Leucis Wit, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. He has styled his silver hair well, parting it to the right. He wears a mask on his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Leucis was raised in a hard working conservative environment. He has had some formal writing training, and achieved minor success. He has worked as a Healer like his mother before him.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Impeccable, Artistic. Bonds: Religious, Job. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 60 pp. 1 Minor magic item.
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