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NPC Generator

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Advanced [show]


Irann Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears tan trousers with grey and pastel striped suspenders. She wears various colorful collared shirts. Her silver hair is unkempt and raggedy. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: A deeply religious woman she believes everything happens for a reason. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born blind and as such lacked many opportunities for work. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Poor, Religious. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Irann Xiloscient, Female Elf Aristocrat 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Armara Pride, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an entirely green suit with grey socks and a vest with buckled shoes. Her black hair is unkempt and raggedy. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A true patriot, Armara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born in the west her family was never financially stable. Her mother was a soldier and died while she was still young. Armara was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Military. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Armara Pride, Female Tiefling Cleric 9
Medium (6'1") Tiefling, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 78 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 14 (+2)20 (+5)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1300 gp. Banded agate (10 gp). Sardonyx (20 gp). Carnelian (20 gp). Lapis lazuli (10 gp). Emerald (1000 gp). Alexandrite (500 gp). Aquamarine (500 gp).


Social Check DCs


Antinua Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a violet shirt with thin tan vertical stripes and green pants. Her hair, while still mostly golden, has prominent grey streaks. Her eyes are gray and she is always smoking a pipe.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. By chance she met her brother recently and the two have been together since.

Motivation: An old rival family wants her found; and she is greedy

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Performer

Voice: American accent

Attributes [hide]

Antinua Perceval Burke, Female Half-Elf Fighter 6
Medium (5'4") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 700 gp. Aquamarine (800 gp). Zircon (70 gp). Hematite (5 gp). Sardonyx (70 gp).


Social Check DCs


Ermina Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a violet coat. Her hair is auburn, silky, and of moderate length. Her face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Ermina isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Like her father and her brother before her, after school she went straight into learning to become a Fisher. She now owns her own business.

Motivation: Her religion dominates her actions; and nothing but the best is good enough for her

Ideals: Impeccable. Bonds: Attractive, Religious, Job. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Ermina Withrethin, Female Half-Elf Expert 13
Medium (5'8") Half-Elf, Chaotic Evil (CR 13)
Armor Class 9
Hit Points 27 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)14 (+2) 17 (+3)12 (+1)
Skills Sleight of Hand +3, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Infernal, Ignan
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0

Possessions: 4000 gp. Bloodstone (30 gp). Brown-green garnet (150 gp). Golden yellow topaz (600 gp). Eye agate (12 gp). Carnelian (30 gp). 1 Minor magic item.


Social Check DCs


Avice Gresham, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her red hair in a pixie cut. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical, Entrepeneur. Bonds: Attractive, Poor. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Avice Gresham, Female Human Druid 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)9 (-1) 12 (+1)10 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp.


Social Check DCs


Oriel Mitchell, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear brown pants and tee shirts. Her tied-back hair is red. She wears a mask on her face.

Personality: This woman loves writing and to teach people writing more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's in love; and nothing but the best is good enough for her

Ideals: Artistic, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Stableman

Voice: American accent

Attributes [hide]

Oriel Mitchell, Female Human Sorcerer 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Performance +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 500 gp.


Social Check DCs


Sapply Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and blue handkerchief worn on his left side. He wears his brown hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Sapply grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sapply took refuge in the large cave and found the beat up sai and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Bonds: Attractive, Adventurer, Nature. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Sapply Musgraben, Male Gnome Fighter 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)16 (+3) 8 (-1)15 (+2)
Skills Athletics +2, History +5
Senses Passive Perception 9
Languages Common, Gnome, Auran, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Nyx Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries with her a set of falchions, each one with a opal on the hilt. She only wears one on her belt and the other on her back. With wild black hair. She wears crescent spectacles with a black brim.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a pair of adventurers, Nyx grew up listening to her father's many stories. She found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Adventurer. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Nyx Gummen, Female Gnome Aristocrat 10
Small (3'3") Gnome, Neutral Good (CR 10)
Armor Class 9
Hit Points 83 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Athletics +6, Performance +6
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +6

Possessions: 1500 gp. A miniature golden chest with tiny emeralds lining the top (60 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Sweet Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her shortspear. Her gray fur is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a small toy that she constantly fidgets with.

History: Sweet was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She got away from her former life and has fallen to alcoholism.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Shy, Addict. Bonds: Poor, Religious. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Sweet Hummingbird, Female Tabaxi Warrior 7
Medium (6'2") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 11 (+0)17 (+3)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Abyssal, Infernal, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 110 pp. Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs

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