Neega Leighton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white broad hat and white clothes. She carries with her a set of glaives, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is heavily combed to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in a small village she learned the ways of the warrior from her father. At a young age her father died while driving off some brigands. Her mother being the stubborn sort decided to stay and helped train her in glaive use. She then took over the family business and is one of the better Barkeep for hire.
Motivation: Meet up once more with her childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Bonds: Enemies, Job, Adventurer. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 120 pp.
Five Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a brown shirt with thin yellow vertical stripes and black pants. Her fur is lavender and curly. She tend to wears goggles to shield her eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised in a island tribe. Brilliant and gifted she never wanted to apply herself. She now mingles about in high society.
Motivation: She has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.
Hamil Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is smooth and relatively long. His blue eyes dart from person to person to random spaces in the air.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Actor in town.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Spy, but he got bored and became a Actor. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and further expansion of business
Ideals: Athletic, Artistic. Bonds: Rich, Guardian, Job. Occupation: Actor
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Himo Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of shields, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair is singed and shortened. His blue eyes are slightly larger than normal.
Personality: Himo is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.
History: Himo was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Masseuse soon after.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Masseuse
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnoll, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Red-brown spinel (110 gp).
Dazzazn Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears just a green suit. He wears a colorful flower in his copper crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dazzazn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is content
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Slave, Enemies. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +8 / 2d4+5, Ranged +4 / 2d4+1, Grapple +5
Possessions: 200 gp. Lapis lazuli (4 gp). 1 Minor magic item.
Elizabeth Walcott, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears professional attire. Her hair is brown and very short. Her eyes are a pleasant green.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Elizabeth was born with her father's beautiful face. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to work out more often; and to end her boredom
Ideals: Athletic, Justice. Flaws: Mundane, Insane. Bonds: Attractive. Occupation: Assassin
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 6)
Armor Class 14
Hit Points 50 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Goblin, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 500 gp. Deep green spinel (110 gp). Tiger eye turquoise (10 gp). 1 Minor magic item.
Maagog Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his green crest down. His red eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. He feeds upon the attention of others.
History: He was born to a criminal king-pin and mafia family His father had invested heavily in several trade routes and wanted him to inherit them. He has recently gotten a pet goose that steals things from people.
Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure
Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Criminal record, Rich. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 200 gp.
Biri Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tattered old clothes. Her gold crest is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is almost excessively polite to everyone, even when angry. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the south to a Brewer, Biri learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 8 years.
Motivation: To be a Glassblower again.
Flaws: Ugly, Insane, Shy, Fearful. Bonds: Job. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 cp.
Luthra Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her black hair is slicked back into a classic pompadour. Her eyes are green and catlike.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a small toy that she constantly fidgets with.
History: Born in the west her family was never financially stable. Through the years after Luthra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Luthra's mother didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Job. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!