Two Llamas Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel armored body suit, with a simple blue line shooting up and back down. He has a moderate pudge and is not very fit. His cinnamon fur is long and unkept. He has a dull look in his amber eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is harsh and unforgiving.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Flaws: Ugly, Cynical, Antagonistic, Disease. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 20)
Armor Class 12
Hit Points 122 (20d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 5d10-1, Ranged +8 / 5d10+2, Grapple +2
Possessions: 11000 gp. Fire opal pendant on a fine gold chain (2400 gp). A delicate silver chain set with a tourmaline (10 gp). Large well-done wool tapestry (300 gp). A necklace of small pink pearls (6000 gp). An abacus with copper, silver and gold markers (70 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). Gold dragon comb with red garnet eye (400 gp). A necklace of small pink pearls (6000 gp). Golden circlet with four aquamarines (6000 gp). Jeweled electrum ring (7000 gp). Gold dragon comb with red garnet eye (400 gp). An abacus with copper, silver and gold markers (70 gp).
Reirak Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a grey suit, blue shirt, and green tie. He wears a colorful flower in his auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Reirak will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 10th year, his parents were killed by a drow raid, leaving Reirak alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Fisher, but doesn't like to broadcast it.
Motivation: To be a Fisher again; and revenge
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Courier
Voice: Italian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1800 sp.
Cask Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his falchion. He keeps his long white fur kept up in a rat tail. His eyes are green and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. Some 2 years later his spouse died after the birth of his son. Heartbroken, Cask never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is compelled to act according to his religious beliefs; and wishes to resurrect an old love
Flaws: Ugly, Shy. Bonds: In love. Occupation: Adventurer
Voice: Booming voice
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 64 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baern Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. He has a slight overbite and is overall scrawny. He wears a colorful flower in his golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Unemployed, but he got bored and became a Doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: Expand his business; and sabotage a competitor
Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Job. Occupation: Doctor
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 51 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 100 gp. Red spinel (60 gp). Moss agate (14 gp). Golden yellow topaz (600 gp).
Naill Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His brown hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born several months after his mother was called into army service. When Naill reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Extrovert. Flaws: Ugly, Insane, Emotional. Bonds: Military. Occupation: Mercenary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: Eye agate (10 gp). Sardonyx (70 gp).
Nuraval Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His white hair is lengthy. His fierce hazel eyes like to dwell on things.
Personality: Eccentric and domineering, Nuraval will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Nuraval and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Extrovert. Flaws: Forgetful, Disease, Antagonistic. Occupation: Banker
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 18 (+4) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Infernal, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Serpent Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears dark leathers with embroidery. She is muscular with a powerful set of arms. Her orange fur is lengthy. Her ears are large.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Serpent lived on a farm with her mother, near the main road leading to a nearby town. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She ran away from her former home and has been making her living as a Seamstress for the past few years.
Motivation: Balancing her hectic life and new Seamstress responsibilities is difficult; and she is unsatisfied with her job
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Family, Job. Occupation: Seamstress
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
Ootah Redfield, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears just a white suit. She has slicked back golden hair. Her gray eyes dart from person to person.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in the north to a Laborer, Ootah learned a great deal about her father's area of expertise. Her father took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Laborer.
Motivation: To be a Butcher again; and someone believes her a fraud
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job, Nature. Occupation: Laborer
Voice: French accent
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
Direcris Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a black coat. His brass crest has been sun bleached extensively. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to fit into much smaller and tighter spaces than normal.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Direcris was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Direcris and his spouse have recently divorced.
Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Junk Dealer
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1800 gp.
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