Gunter Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a grey vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Gunter has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Ideals: Disciplined, Logical. Flaws: Ugly, Insomniac, Disease. Occupation: Fortune-teller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Luthra Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman is wearing colorful clothing, dressed as a Brewer. Her clothes are grease stained in places. Her blonde hair is wavy and long. Her eyes are amber and she is always smoking a pipe.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She also is a firm believer in the womanly ideal.
History: Luthra lived on a farm with her father, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister
Ideals: Entrepeneur. Flaws: Terse, Impulsive. Bonds: Poor, Immigrant, Family. Occupation: Brewer
Voice: Scratchy, weak
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Terran, Celestial, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 gp.
Soveliss Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tan leather gloves, a tan jacket, and tight pants. His hair is long and auburn with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His half smiles and blue eyes are beguiling and draw you in.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has all his life been fascinated with music.
History: He comes from a rich northern family. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable, Artistic. Bonds: Attractive, Rich. Occupation: Shoemaker
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Tordek Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a blue coat with black slacks. He has a slight overbite and is overall scrawny. He wears a small hat to cover his moderate length black hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious man he believes everything happens for a reason. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Sage and found it very stressful. He now owns his own business.
Motivation: Seeks redemption.
Flaws: Addict. Bonds: Religious, Criminal record, Rich, Job. Occupation: Sage
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 56 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +6
Possessions: 300 pp. Rock crystal (60 gp). Red spinel (70 gp). Red spinel (70 gp). Black opal (600 gp). Fire opal (600 gp). Blue quartz (16 gp). Golden yellow topaz (700 gp). Smoky quartz (60 gp). Emerald (600 gp).
Arumawann Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a fancy tan suit. With bright red hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Arumawann embodies much of what other species detest in the Gnomes. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Expand his business.
Ideals: Professionalism, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Tailor
Voice: Spanish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 19 (+4) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Vadania Teinithra, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her hair is greying and her face has many wrinkles. Her face is scarred and worn.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and to find somewhere to settle down
Ideals: Disciplined. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 8 (-1) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 600 gp.
Kansif Norton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is dressed in a clean white cloak covering her clean studded leather. Her auburn hair is long and unkept. Her eyes are blue and she is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. She has a small toy that she constantly fidgets with.
History: The child of southern immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Kansif's homeland. Kansif decided to take the middle way and become a bodyguard. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is content; and to end her boredom
Ideals: Fighting. Flaws: Ugly, Addict, Mundane. Bonds: Immigrant. Occupation: Crown-heir
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Torinn Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. His crest is greying and his face has many wrinkles. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.
History: When he was but 6 years old his parents immigrated from the west. He worked as a nervous Shipwright and found it very stressful. He then took over the family business and is one of the better Shipwright for hire.
Motivation: To unite with his brother.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Family, Immigrant, Job. Occupation: Shipwright
Voice: Low range voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 49 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Gnome
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +5
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ida Thorpe, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is tall, broad shouldered and powerfully built. Her golden hair is well kept. She is very pretty but has cold, dead eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She is a Succubi in disguise. Through the years after Ida was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Ida's mother didn't care for her much, and the feeling was mutual. She has worked as a Spice Merchant like her mother before her.
Motivation: She would like to get married and retire; and she'd like to take her coworkers down a peg
Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Spice Merchant
Voice: Booming voice
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 35 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 200 gp.
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