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NPC Generator

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Advanced [show]


Sekhmet Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, she is an attractive figure. She is wearing the road beaten gear of a warrior. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her father raised her in a mountain cabin. Sekhmet liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: Wants to have a good time and be beloved; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Optimist. Flaws: PTSD. Bonds: Attractive, Religious, Nature. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Sekhmet Turmoil, Female Tiefling Cleric 10
Medium (4'7") Tiefling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)17 (+3) 10 (+0)12 (+1)
Skills History +7, Intimidation +5
Senses Passive Perception 10
Languages Common, Aquan, Dwarven, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1300 gp.


Social Check DCs


Jillian Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'8" and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are blue and catlike.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is skeptical of what others tell her and is slow to trust.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Further expansion of business; and marry her brother to traveling adventurers

Flaws: Mundane, Shy. Bonds: Military, Family, Job. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Jillian Underfoot, Female Halfling Adept 8
Small (2'8") Halfling, Lawful Evil (CR 8)
Armor Class 15
Hit Points 32 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 300 gp. Black star sapphire (700 gp). Jasper (60 gp). Violet garnet (1300 gp). Star rose quartz (60 gp). White opal (700 gp).


Social Check DCs


Rose Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is dressed in a clean red cloak covering her clean studded leather. Her whole body is exceptionally muscular. Her hair, while still mostly auburn, has prominent grey streaks. Her ears are large.

Personality: She is overprotective of those who hire her services. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the north her family was never financially stable. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was granted martial powers by her dying brother.

Motivation: To clean up the streets; and to protect her home

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Guardian, Poor. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Rose Tealeaf, Female Halfling Barbarian 3
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 38 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drifting Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fancy brown dress. Her long black fur is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of herself, she believes she is the best Barber born in the past three hundred years. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She was born to loving parents in a slum to the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has set out to sabotage the competition.

Motivation: Wants to raise her children well; and to reunite with her absent mother

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Poor, Job, Family. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Drifting Paws, Female Tabaxi Adept 10
Medium (4'8") Tabaxi, Neutral Good (CR 10)
Armor Class 8
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 1700 gp. Golden circlet with four aquamarines (1000 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He is bristling with hidden weapons, mostly maces and bastard swords. His hair is short and red. He has gleaming, smiling silver eyes.

Personality: Confrontational and typically high on some drug or another. He is a great chef.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Zephan took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has a rivalry with the Church that dominates his actions; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Criminal record, Religious. Occupation: Herbalist

Voice: Switch between two voices

Attributes [hide]

Zephan Disdain, Male Tiefling Expert 18
Medium (5'6") Tiefling, Lawful Evil (CR 18)
Armor Class 13
Hit Points 101 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)15 (+2) 4 (-3)15 (+2)
Skills Investigation +8, Religion +8
Senses Passive Perception 7
Languages Common, Goblin, Dwarven
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3

Possessions: 8000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Silver chalice with lapis lazuli gems (120 gp). Silver comb with moonstones (400 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Golden circlet with four aquamarines (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Orthog Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and he seems to be bored by most things

Ideals: Optimist. Flaws: Mundane. Bonds: Poor, Has a crush, Job, Religious. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Orthog Hamilton, Male Half-Orc Fighter 8
Medium (5'5") Half-Orc, Chaotic Good (CR 8)
Armor Class 13
Hit Points 31 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1000 gp. Rhodochrosite (9 gp). Lapis lazuli (9 gp).


Social Check DCs


Mara Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is dressed in a clean yellow cloak covering her clean studded leather. Her long white hair reaches down to her waist. She is very pretty but has cold, dead eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is harsh and unforgiving.

History: She was born to loving parents in a slum to the south. Through the years after Mara was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Mara's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Mara and her spouse have recently divorced.

Motivation: Wants to work out more often; and she uses money and sex appeal to get what she needs

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Mara Othronus, Female Half-Elf Fighter 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Elven, Ignan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 1000 sp. Coral (70 gp). Smoky quartz (80 gp). Tiger eye turquoise (9 gp). Citrine (80 gp). 1 Breastplate. 1 Full Plate. 1 Masterwork Light steel shield. 1 Masterwork studded leather.


Social Check DCs


Qemuel Luck, Male Tiefling [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He typically wears black cloth garments or leather armor. His long chestnut hair is drawn into a two foot long braid. His fierce silver eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Qemuel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Qemuel's mother didn't care for him much, and the feeling was mutual. Being a Masseuse kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Qemuel Luck, Male Tiefling Warlock 8
Medium (6'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Terran, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Odo Graham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light brown in addition to tight pants. His hair is golden and curly. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Odo was born in the west. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Bonds: Immigrant, Job, Enemies, Rich. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Graham, Male Human Rogue 2
Medium (5'7") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)11 (+0) 11 (+0)7 (-2)
Skills Acrobatics +0, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3

Possessions: 360 gp. Lapis lazuli (15 gp). Red-brown spinel (40 gp).


Social Check DCs

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