Zephan Creed, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His hair is silver and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He misses his home and complains about the freezing weather, even in summer.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious, Mentor. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 52 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1 Minor magic item.
Silvo Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white deerstalker hat and white clothes. His brown hair is heavily combed to the left. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.
History: Silvo lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Disciplined, Artistic. Flaws: Insane, Shy. Bonds: Attractive, Family. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 99 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +7
Possessions: 1 Medium magic item.
Akra Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is portly but not overly obese. Her red crest is drawn into a tight pony tail with a cross scrunchie. Her half smiles and red eyes are beguiling and draw you in.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised in a desert tribe. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she desires power and/or immortality
Ideals: Optimist, Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Gardener
Voice: Smooth and feminine
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 58 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 200 gp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Iados Speed, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long red hair kept up in a rat tail. He wears large thick round spectacles.
Personality: He dislikes all the random violence that takes place in the west. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Crown-heir, but doesn't like to broadcast it.
Motivation: To find somewhere to settle down.
Ideals: Pacifist, Optimist. Flaws: Ugly, Mundane. Bonds: In love, Job. Occupation: Tanner
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 130 gp.
Bucklal Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is auburn and very short. He wears large thick round spectacles.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bucklal took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic, Ugly. Bonds: Nature. Occupation: Navigator
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 14 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 6 (-2) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp.
Falkrunn Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman tends to wear a brown poncho over her likewise colored trousers and shirt and is in decent physical shape. She wears a top hat to hide her balding. Her eyes, though not visible through her cowl, are violet.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She is a Slaad in disguise. She moved out east to avoid the crime she committed. She now travels the world, in search of power and loot.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Fighting. Flaws: Secretive. Bonds: Nature, Adventurer, Criminal record. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Halfling, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 210 gp. Tourmaline (150 gp). Eye agate (8 gp). Moonstone (30 gp). 1 Superior lock.
Andram Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a robe, a symbol of his god around his neck, and a rapier on his belt and is in decent physical shape. He wears a small hat to cover his moderate length dark red hair. His face is scarred and worn.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Disease. Occupation: Navigator
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Just what you see.
Smoking In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears bulky brown painted plate armor. He has no fur. His eyes, though not visible through his cowl, are amber.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cook arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.
Motivation: Money/treasure; and to prove his worth to the world
Ideals: Athletic, Optimist. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Cook
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 39 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Terran
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 1900 gp. Jasper (30 gp). Rhodochrosite (13 gp). Star ruby (400 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traki Nailo, Male Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is portly but not overly obese. His blonde hair is lengthy. His eyes are green and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Stableman and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Joker. Flaws: Impulsive. Bonds: Slave, Adventurer, Family. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6
Possessions: 10 pp.
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