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NPC Generator

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Advanced [show]


Ridaro Floshem, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She is wearing a perfectly clean shirt and pair of pants. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a logical person and will generally grow upset if things defy logic and science.

History: Ridaro was born with her mother's beautiful face. Ridaro was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Bowyer. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To prove her worth to the world; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Impeccable, Logical. Flaws: Impulsive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Ridaro Floshem, Female Elf Paladin 4
Medium (4'11") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)18 (+4) 13 (+1)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Terran, Infernal, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 16000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Syllin Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bristling with hidden weapons, mostly falchions and shields. Her hair is auburn and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently she has begun working with bootleggers and crooks.

Motivation: Retire the richest woman in the east.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Criminal record, Attractive, Poor. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Syllin Arnuanna, Female Elf Warrior 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 17 (+3)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Elven, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. Banded agate (8 gp). Black pearl (700 gp).


Social Check DCs


Erky Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His hair, while still mostly brown, has prominent grey streaks. His eyes are hazel and catlike.

Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the north. His family was turned out during the war. He and his family wandered north to less war torn lands. Recently the stress of being a Miner has made it difficult for him to sleep.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: PTSD, Insomniac. Bonds: Poor, Job. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Erky Scheppen, Male Gnome Bard 3
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 13 (+1)8 (-1)
Skills Deception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2500 sp. 1 Tanglefoot bags. 1 Smokesticks.


Social Check DCs


Richard Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His fierce gray eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Disciplined, Fighting. Bonds: Nature, Immigrant, Criminal record. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Richard Anderton, Male Human Fighter 2
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 330 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thamuz Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly black, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great joy in being the best Server in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He ran away from his former home and has been making his living as a Server for the past few years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Joker. Flaws: Disease. Bonds: Slave, Job, Immigrant. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thamuz Muse, Male Tiefling Barbarian 11
Medium (5'6") Tiefling, Lawful Good (CR 11)
Armor Class 9
Hit Points 101 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)8 (-1) 14 (+2)13 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2

Possessions: 80 pp. Gold dragon comb with red garnet eye (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her red hair is long and unkept. Her eyes are a pleasant gray.

Personality: She is fixated on the number 69. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born at the edge of vast desert. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's in love; and half-orc compassion

Flaws: Ugly, Insane, Racist. Bonds: Adventurer, Nature, Has a crush. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym Tealeaf, Female Halfling Monk 7
Small (2'11") Halfling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 21 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Insight +6, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Ermina Allerton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a brown coat over a blue low-cut shirt, and a wide-brimmed hat upon her head. She wears her hair in dreadlocks. Her amber eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was raised in a mountains tribe. Ermina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to work out more often; and revenge

Ideals: Athletic. Flaws: Racist. Bonds: Enemies, Nature, Rich. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Ermina Allerton, Female Human Druid 7
Medium (5'3") Human, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1000 gp. Amethyst (70 gp). Onyx (80 gp).


Social Check DCs


Kabbarg Vance, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail, marred by beers. With bright golden hair. She tend to wears goggles to shield her eyes.

Personality: She speaks before she thinks and is too direct. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Kabbarg grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Adventurer, Guardian. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Kabbarg Vance, Female Half-Orc Monk 15
Medium (5'0") Half-Orc, Lawful Neutral (CR 15)
Armor Class 14
Hit Points 80 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Intimidation +6, Nature +8
Senses Passive Perception 11
Languages Common, Orc, Druidic, Aquan, Auran
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4

Possessions: 1200 pp. Bloodstone (60 gp). Black pearl (900 gp). Chalcedony (60 gp). Aquamarine (900 gp). Lapis lazuli (10 gp). Black star sapphire (600 gp). Bloodstone (60 gp). Star rose quartz (60 gp). Golden yellow topaz (900 gp). Rhodochrosite (10 gp). Moss agate (10 gp). Obsidian (10 gp). Violet garnet (900 gp). Rhodochrosite (10 gp). Tiger eye turquoise (10 gp). Black pearl (900 gp). Sardonyx (60 gp). Alexandrite (900 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anbera Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple blue line shooting up and back down. She has a moderate pudge and is not very fit. Her white hair is long and unkept. Her violet eyes are passionate and lively.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She helped her mother out around the business and became quite the natural. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Anbera was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she'd like to take her coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Seamstress

Voice: Rolls R's

Attributes [hide]

Anbera Loderr, Female Dwarf Warrior 6
Medium (3'11") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 600 gp.


Social Check DCs

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