Jebeddo Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tan collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his right hand. His black hair is still thick. His eyes are likewise green. His teeth are white and perfect.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born the only child of a wealthy merchant. Jebeddo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Entrepeneur. Bonds: In love, Attractive, Adventurer. Occupation: Interpreter
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. 4 Smokesticks. 8 Acid flasks. 2 Thunderstones. 4 Smokesticks.
Moon In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large brown jacket. His fur is orange and very short. His eyes, though not visible through his cowl, are green.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born at the edge of vast forest. He worked as a nervous Fletcher and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Passionate, Logical. Bonds: Nature, Job, Debt. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 70 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1100 gp. Rich purple corundum (1100 gp). Alexandrite (1200 gp). Jasper (40 gp). Lapis lazuli (6 gp). Azurite (6 gp).
Eran Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her white hair up in a very large beehive style do. Her eyes are brown and catlike.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She would rather hide behind her crafts than deal with other people.
History: Eran was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Since then, she has sought to make the best of life.
Motivation: Marry her brother to traveling adventurers.
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Family. Occupation: Cook
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Amber (160 gp). Azurite (6 gp). Bloodstone (40 gp). Hematite (6 gp).
Kipper Munggen, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with Stetson hat. He has styled his auburn hair well, parting it to the left. He has several tiny sapphire earrings on each ear.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the west
Ideals: Impeccable, Entrepeneur. Bonds: Rich, Religious, Mentor. Occupation: Carter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 600 gp. Rock crystal (20 gp).
Peren Loccisano, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He has styled his black hair well, parting it to the right. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Joker, Optimist, Gifted. Bonds: In love, Military. Occupation: Animal Trainer
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Rose (80 gp). Red-brown spinel (110 gp). Silver pearl (110 gp). 1 Masterwork Light steel shield.
Dariff Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female prefers to wear grey clothing when she does not wear armor. She is tall, broad shouldered and powerfully built. Her brown hair is kept up in a ponytail inside a broad hat. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Dariff isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved out west to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Impeccable, Gifted. Bonds: Attractive, Criminal record. Occupation: Performer
Voice: Rolls R's
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 29 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 4 (-3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 370 gp. Golden pearl (90 gp). 1 Masterwork Common Melee.
Hugh Copeland, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a large grey jacket. His long brown hair reaches down to his waist. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Architect. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the west, but his parents moved at a very young age to the north. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.
Motivation: To be a Detective again; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Immigrant, Slave. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. Star rose quartz (70 gp).
Jheri Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination, and carries ceremonial daggers. Her blue crest is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: While she acts the brute, she is far gentler than she would appear. She has all her life been fascinated with painting.
History: Jheri was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their son. She worked as a Mercenary, and she later adopted a second son.
Motivation: Wants to raise her children well; and an old rival family wants her found
Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Family, Mentor. Occupation: Mercenary
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 2000 cp.
Korinn Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black shirt with thin grey vertical stripes and blue pants, and carries warhammers. Her blue crest is matted, messy, and big. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She has a massive crush on the younger sibling of the Mason who has hired her part-time. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born at the edge of vast island. Over the years she perfected her riding and shooting skills. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Korinn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and wants a kiss
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Nature. Occupation: Mason
Voice: German accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
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