Aramil Mystralath, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'1" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is kept up in a ponytail inside a broad hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast forest. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Now he works as a poetry tutor during his time off.
Motivation: To share knowledge with the world.
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Sage
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 63 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Goblin, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 3000 gp. Sard (60 gp). Moonstone (60 gp). Deep blue spinel (1600 gp). Tiger eye turquoise (11 gp). Malachite (11 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thomas Barney, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male likes to wear brown tank tops with white pants. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his brown hair. His green eyes peer out from beneath his deerstalker brown hat.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a son. He has since lost track of the people in his past.
Motivation: Wishes to resurrect an old love; and he uses money and sex appeal to get what he needs
Bonds: Attractive, Nature, Family, Rich, In love. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 97 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 1000 gp. Sard (30 gp). Jet (130 gp). Pink diamond (3000 gp). Carnelian (30 gp). Onyx (30 gp).
Skamos Terror, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His purple hair has been sun bleached extensively. He wears a mask on his face.
Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.
History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and to protect his home
Ideals: Logical. Flaws: Shy. Bonds: Nature, Job, Guardian. Occupation: Ruler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Fiery yellow corundum (400 gp). Amethyst (150 gp). Amethyst (150 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Bruz Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized opal on his right hand. His tied-back hair is brown. His amber eyes lackadaisically let the world flow into them.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born on a small isolated farm. Bruz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To settle down with his crush; and he's in love
Ideals: Justice. Bonds: Attractive, Rich, Has a crush, Nature. Occupation: Spice Merchant
Voice: Australian accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: Just what you see.
Mormo Ignominy, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair, while still mostly dark red, has prominent grey streaks. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Gifted from a young age, Mormo studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. After a long history of fighting, Mormo and his spouse have recently divorced.
Motivation: Revenge.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Enemies. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Giant, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 6000 sp.
Galinndan Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying golden hair a little too much giving a sharp golden color. He has gleaming, smiling blue eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Galinndan was born in the south. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to travel the world and help people.
Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Gifted, Persistence. Bonds: Family. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Infernal, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Moss agate (13 gp). Freshwater pearl (13 gp). Sard (40 gp). Golden pearl (70 gp).
Pallabar Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair, while still mostly silver, has prominent grey streaks. His amber eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: His religion dominates his actions; and further expansion of business
Bonds: Attractive, Rich, Job, Adventurer, Religious. Occupation: Tanner
Voice: Gruff and masculine
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Druidic, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Dalaba Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears just a blue suit. Her red hair is thinning but still full. Her brown eyes lackadaisically let the world flow into them.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Dalaba is combative with any and all who dare try her patience in the slightest.
History: Dalaba hails from a village terrorized by drow. Cursed with a spirit at a very young age, Dalaba has worked very hard to control her curse. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new barber responsibilities is difficult
Ideals: Impeccable, Justice. Flaws: Disease. Bonds: Enemies, Job. Occupation: Barber
Voice: Australian accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 105 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 1000 gp. Brown-green garnet (80 gp). Rich purple corundum (600 gp). Amber (80 gp). Black opal (600 gp). Onyx (20 gp). Hematite (11 gp). Eye agate (11 gp). Red spinel (80 gp). Star ruby (600 gp). Sard (20 gp). Freshwater pearl (11 gp). Red-brown spinel (80 gp). Jet (80 gp). 1 Medium magic item.
Ilanis Callan, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears an entirely violet suit with brown socks and a vest with buckled shoes. She has moderate length silver hair. She is very pretty but has cold, dead eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is able to make almost anything out of random pieces of junk.
History: Born in the east her family was never financially stable. She helped her father out around the business and became quite the natural. She became a Fletcher soon after.
Motivation: Further expansion of business.
Ideals: Optimist, Gifted. Bonds: Attractive, Poor, Job. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 136 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 1000 gp. Azurite (16 gp). Freshwater pearl (16 gp). Moss agate (16 gp). Sardonyx (50 gp). Smoky quartz (50 gp). Star rose quartz (50 gp). Jade (50 gp). Red spinel (50 gp). Deep blue spinel (800 gp). Smoky quartz (50 gp). Red spinel (50 gp). Golden yellow topaz (800 gp). Chrysoprase (50 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
