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NPC Generator

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Advanced [show]


Dynamic Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear brown pants and tee shirts. His gray fur is lengthy. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He was granted martial powers by his dying brother.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Gifted, Persistence. Flaws: Ugly. Bonds: Criminal record. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Dynamic Hummingbird, Male Tabaxi Ranger 10
Medium (6'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 30 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 6 (-2)15 (+2) 15 (+2)11 (+0)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 20000 sp. Red-brown spinel (60 gp). Hematite (16 gp). Red-brown spinel (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Daar Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a worn and beaten armor. Her gold crest is braided into rings. Her eyes are a pleasant red.

Personality: Prone to second guessing herself, she comes off as nervous. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To prove her worth to the world; and she has money and likes to spend it

Flaws: Shy, Forgetful, Impulsive. Bonds: Rich, Attractive. Occupation: Bookbinder

Voice: Dark and ominous

Attributes [hide]

Daar Verthisathurgiesh, Female Dragonborn Fighter 7
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp. Black pearl (1600 gp). Rock crystal (70 gp).


Social Check DCs


Shedinn Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. His copper crest is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. Shedinn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Dyer, Shedinn learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Dyer like his mother before him.

Motivation: Wants to open a new tavern.

Flaws: Shy, Hedonist. Bonds: Attractive, Job. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shedinn Clethtinthiallor, Male Dragonborn Barbarian 4
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 18 (+4)13 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Meena Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'3" and is a bit bulky. She is very muscular particularly in the legs. She wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. Her brown hair is braided into rings. She wears crescent spectacles with a black brim.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the south, but her parents moved at a very young age to the west. Her first spouse was a Carpenter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has recently gotten a pet goose that steals things from people.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and a rival would like her out of the picture

Ideals: Logical. Bonds: Criminal record, Immigrant, Family, Enemies. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Meena Ironhide, Female Gnome Sorcerer 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 4 (-3)15 (+2)
Skills Insight -1, Intimidation +4
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Yurgunn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with violet skirt. Her golden hair is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in a small desert village. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has dedicated herself to building a better kind of golem.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Yurgunn Torevir, Female Dwarf Paladin 4
Medium (3'9") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Cimer Trust, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. His dark red hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist, Logical. Flaws: Mundane, Fearful. Bonds: Rich. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Cimer Trust, Male Tiefling Monk 5
Medium (6'0") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)10 (+0) 12 (+1)19 (+4)
Skills Deception +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ulblyn Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this northern man wears a white armored body suit, with a simple black line shooting up and back down. He is bald on top and has large black tufts of hair around his ears. His green eyes peer out from beneath his deerstalker white hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: Wants to work out more often; and he has decided he is irredeemable

Ideals: Athletic, Joker, Professionalism. Flaws: Ugly. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ulblyn Hogcollar, Male Halfling Ranger 12
Small (3'3") Halfling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 55 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Medicine +4, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +1 / 3d10-3, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A delicate silver chain set with a tourmaline (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barakas Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in green turtlenecks beneath a brown coat with grey slacks. His hair is red and curly. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and he is content

Flaws: Mundane, Impulsive, Ugly. Bonds: Nature, Guardian. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Barakas Fear, Male Tiefling Monk 13
Medium (6'3") Tiefling, Lawful Evil (CR 13)
Armor Class 10
Hit Points 104 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Insight +4, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 3000 gp. Deep blue spinel (500 gp). Lapis lazuli (16 gp). Obsidian (16 gp). Jasper (50 gp). Aquamarine (500 gp). Rhodochrosite (16 gp). 1 Medium magic item.


Social Check DCs


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is thinning but still full. She is baby faced.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Further she is a bit of a stoner and is frequently out of it.

History: She comes from a rich northern family. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Rich, Debt. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Mardnab Sympony, Female Gnome Expert 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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