Azaki Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'9" has a big stupid grin on his face most of the time. He wears a yellow tunic with pastel highlights, and long white pants that bunch up around his shoes. He has a long white beard with little hanging trinkets. He wears a mask on his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He misses his home and complains about the freezing weather, even in summer.
History: Azaki was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Spy, but doesn't like to broadcast it.
Motivation: To reunite with his old friends; and he is greedy
Bonds: Job, Immigrant, Family, Rich, Adventurer. Occupation: Blacksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eldeth Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and usually wears her grey robe and has her greatsword always slung over her shoulder. She sports red long hair. She tend to wears goggles to shield her eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She comes from a rich eastern family. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Optimist. Bonds: Attractive, Rich, Adventurer, Religious. Occupation: Herbalist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Ignan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 40 gp.
Three Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is bristling with hidden weapons, mostly pickaxes and clubs. His black fur is greasy and uncared for. He is baby faced.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also is a firm believer in the manly ideal.
History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Criminal record, Rich. Occupation: Mortician
Voice: Raspy
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 47 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilia Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This woman tends to wear a brown poncho over her likewise colored trousers and shirt. She is muscular with a powerful set of arms. She keeps her golden hair in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She also hits on women, regardless of circumstances.
History: Kilia was born in the west. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She would like to get married and retire; and to settle down with her crush
Ideals: Persistence. Flaws: Selfish, Ugly. Bonds: Has a crush. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 9)
Armor Class 11
Hit Points 74 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
Possessions: Just what you see.
Adrik Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and lanky with angular features, he is an attractive figure. He wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. His black hair is thinning but still full. He wears a mask on his face.
Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adrik is combative with any and all who dare try his patience in the slightest.
History: Adrik was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Justice. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
Possessions: 360 gp. 3 Tanglefoot bags.
Aline Halsey, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She tends to wear a large grey jacket. Beneath her clothing is a huge mess of scar tissue. Her silver hair is smooth and relatively long. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is calm most of the time but flees social interaction. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Aline was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Extrovert. Flaws: Shy. Bonds: Slave, Attractive, Poor, Adventurer. Occupation: Sellsword
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Hillanot Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears green leather gloves, a green jacket, and tight pants. Her silver crest is slicked back into a classic pompadour. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Marry her sister to traveling adventurers; and her relatives are trying to arrange a marriage
Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Family. Occupation: Architect
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 19 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1200 gp. Black star sapphire (700 gp). Chrysoberyl (140 gp). Carnelian (30 gp).
Isabella Kendal, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and typically wears grey cloth garments or leather armor. Sporting a white mohawk this woman's hair draws a lot of attention. She is baby faced.
Personality: Her tongue was cut out and she uses sign language. She uses divination through singing.
History: She was born a particularly ugly child, much to the horror of her parents. Brilliant and gifted she never wanted to apply herself. She hasn't been sleeping well lately.
Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Disease, Ugly, Insomniac. Bonds: Family. Occupation: Mason
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 120 gp. Eye agate (15 gp).
Eldon Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this man likes to wear ponchos typically of a light blue in addition to tight pants. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has a crush on the local Fletcher; and he's in love
Flaws: Terse. Bonds: Attractive, Military, Rich, Has a crush. Occupation: Map Maker
Voice: Italian accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 12)
Armor Class 11
Hit Points 66 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 4000 gp. Aquamarine (200 gp). Blue quartz (8 gp). Carnelian (20 gp). Tourmaline (160 gp). Violet garnet (200 gp). White pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!