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NPC Generator

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Advanced [show]


Ratlûg Bing, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large black jacket. His hair is chestnut and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Nature, Religious. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Ratlûg Bing, Male Half-Orc Commoner 7
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 4 (-3)10 (+0)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 7
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. Rhodochrosite (15 gp). Rose (60 gp). Rose (60 gp). Obsidian (15 gp).


Social Check DCs


Osco Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. He sports a long black beard, and similarly colored long hair. He has a dull look in his hazel eyes.

Personality: Osco wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Fortune-teller profession.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Herbalist soon after.

Motivation: His religion dominates his actions.

Ideals: Disciplined. Bonds: Job, Military, Religious. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Osco Goldfound, Male Halfling Ranger 11
Small (3'4") Halfling, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 65 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)8 (-1) 12 (+1)16 (+3)
Skills Athletics +5, Insight +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 600 gp. Hematite (5 gp). Red spinel (40 gp). 1 Minor magic item.


Social Check DCs


Cockaby Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is cut jaggedly and amateurishly. He has hazel eyes and a tan hat with a black feather.

Personality: He exudes charisma. He is a tour de force of persuasion. The war was a terrible time for him, and Cockaby does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.

Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out

Flaws: Depressed. Bonds: Poor, Attractive, Military, Slave. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cockaby Fabblestabble, Male Gnome Adept 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills Perception +2, Stealth +0
Senses Passive Perception 10
Languages Common, Gnome, Elven, Gnoll, Aquan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Abad Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Blacksmith uniform. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is dark red and curly. His silver unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the west to a Blacksmith, Abad learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Blacksmith soon after.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Professionalism, Impeccable. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Abad Wrath, Male Tiefling Warrior 17
Medium (5'9") Tiefling, Lawful Evil (CR 17)
Armor Class 10
Hit Points 130 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 4 (-3)20 (+5)
Skills Performance +11, Religion +6
Senses Passive Perception 7
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1

Possessions: 10000 gp. Deep blue spinel (1300 gp). Violet garnet (1300 gp). White opal (1200 gp). Pink pearl (150 gp). Zircon (20 gp). Rock crystal (20 gp). Moss agate (11 gp). Black star sapphire (1200 gp). Tiger eye turquoise (11 gp). Black opal (1200 gp). Azurite (11 gp). Chrysoprase (20 gp). Brown-green garnet (150 gp). Moonstone (20 gp). Black pearl (1300 gp).


Social Check DCs


Cora Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and likes to wear red tank tops with brown skirt. Her skin is also unnaturally pale. Her hair is brown and very short. Her eyes are brown and catlike.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised by priests from a young age. Her childhood dream was to be a Assassin, but she was a colossal failure. She ran away from her former home and has been making her living as a Mason for the past few years.

Motivation: She is compelled to act according to her religious beliefs; and she is unsatisfied with her job

Flaws: Ugly. Bonds: Job, Family, Religious, Mentor. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Cora Tealeaf, Female Halfling Ranger 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)10 (+0) 15 (+2)18 (+4)
Skills Perception +5, Performance +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is braided into rings. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: An old rival family wants him found.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Family, Criminal record. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Gunter Kimberley, Male Human Rogue 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bilbron Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His white hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.

History: He was born in the north. His necromantic abilities were realized during a raid on his village. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Bilbron Ningel, Male Gnome Warrior 11
Small (3'7") Gnome, Neutral Good (CR 11)
Armor Class 11
Hit Points 70 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)5 (-3) 18 (+4)10 (+0)
Skills Arcana +1, Perception +8
Senses Passive Perception 18
Languages Gnome
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: Cloth of gold vestments (80 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Ombul Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light white in addition to tight pants. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is harsh and unforgiving.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record, Enemies. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Ombul Strongbones, Male Halfling Rogue 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. Tourmaline (110 gp).


Social Check DCs


Rinn Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tan costume with the symbols of magic on her torso. She has done her best to style her brown hair to look like a famous performer. She wears an eyepatch.

Personality: Cocky and sure of herself, she believes she is the best Mercenary born in the past three hundred years. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A powerful slaver made her what she is. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has achieved small success as a Mercenary.

Motivation: Wants to open a new tavern; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Mentor, Rich. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Rinn Qualanthri, Female Elf Fighter 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs

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