Tagga Chester, Female Half-Orc [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears an entirely black suit with brown socks and a vest with buckled shoes. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She acts crazy and hedonistic. She uses divination through singing.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She then took over the family business and is one of the better Mortician for hire.
Motivation: To clean up the streets; and to protect her home
Ideals: Gifted. Flaws: Hedonist, Antagonistic. Bonds: Job, Guardian. Occupation: Mortician
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 38 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +4
Possessions: 10000 cp. Red-brown spinel (110 gp). Sard (40 gp).
Azgrom Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he usually wears his black robe and has his spear always slung over his shoulder. He has a small bristly mustache and wavy silver hair. His eyes are brown and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Azgrom was raised in a hard working conservative environment. Azgrom was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Azgrom decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He inherited the family business which he has now maintained for 10 years.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his religion dominates his actions
Flaws: Antagonistic. Bonds: Job, Criminal record, Religious. Occupation: Soapmaker
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 8 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 900 gp.
Theodoric Brixton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, grey cloak. He has wavy auburn hair. He wears an eyepatch.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the north his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and wants to raise his children well
Flaws: Ugly, Secretive. Bonds: Nature, Poor, Criminal record, Family. Occupation: Jeweler
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Sumnes Cithreth, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is wearing a perfectly clean shirt and pair of pants. Her hair, while still mostly brown, has prominent grey streaks. Her gray eyes are slightly larger than normal.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. There was a wharf not far from home where she often wandered off to fish. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants a kiss.
Flaws: Sensitive. Bonds: Attractive, Has a crush, Slave, Nature. Occupation: Cartwright
Voice: Low range voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. Large well-done wool tapestry (300 gp).
Ortegar Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear white clothing when he does not wear armor. His top hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Ortegar will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.
History: He was born the only child of a wealthy merchant. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north.
Ideals: Extrovert, Pacifist, Entrepeneur, Gifted. Flaws: Ugly. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 8 (-1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 30 pp. Silver pearl (60 gp).
Uadjit Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She typically wears green cloth garments or leather armor. Her bronze crest is thinning but still full. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Uadjit wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised in a white middle class family as the only child. Over the years she perfected her riding and shooting skills. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To end her boredom.
Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Slave, Nature. Occupation: Brewer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp.
Therlin Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is cut close to her head. She has a dull look in her green eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting, Passionate. Bonds: Enemies, Immigrant, Religious. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 110 gp. Rock crystal (80 gp).
Patrick Tatum, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a robe, a symbol of luck around his neck, and a warhammer on his belt. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His green unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Cursed with vampirism at a very young age, Patrick has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Professionalism. Flaws: Disease, Terse. Bonds: Religious. Occupation: Bather
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 120 gp.
Morkral Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy white hair. His brown eyes are passionate and lively.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Morkral was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Fighting, Impeccable. Bonds: Attractive, Poor, Adventurer. Occupation: Bounty Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!