Sethrekar Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His crest is cut close to his head. His face is scarred and worn.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Forgetful. Bonds: Poor, Guardian. Occupation: Interpreter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 13)
Armor Class 13
Hit Points 82 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Sapphire pendant on gold chain (1600 gp). Brass mug with jade inlays (300 gp). Silver ewer (10 gp). Solid gold idol (1100 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Golden circlet with four aquamarines (2000 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Minor magic item. 1 Minor magic item.
Cimer Moral, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his monstrous two handed axe, and carries monstrous two handed axes. He wears a colorful flower in his brown hair. He wears large thick round spectacles.
Personality: Cimer hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his singing dream.
Motivation: Regain custody of his daughter; and to reunite with his absent mother
Ideals: Fighting, Artistic. Bonds: Attractive, Family. Occupation: Masseuse
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 18 (+4) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Infernal, Aquan
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 80 pp. Rock crystal (30 gp). Rock crystal (30 gp). Tourmaline (110 gp). Aquamarine (1300 gp).
Olunt Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears baggy grey pantaloons and a violet scarf. His hair is short and silver. His eyes are brown.
Personality: A skeptical and narcissistic man, Olunt's first love is himself. His second love is also himself. He is afraid of women and trembles around them
History: Olunt lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.
Motivation: To unite with his brother; and an old rival family wants him found
Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Family, Military. Occupation: Jeweler
Voice: Booming voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Banded agate (4 gp).
Seebo Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. His black hair is knotted and matted. His gray eyes dart from person to person.
Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Seebo and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to raise his children well
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Family, Slave. Occupation: Marshal
Voice: Nasally tone
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 900 gp. White opal (500 gp). Golden yellow topaz (1100 gp).
Peren Romeo, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. He wears large thick round spectacles.
Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Peren would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in a small island village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Military, Nature. Occupation: Spy
Voice: Slurs words
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 500 sp.
Vassago Rise, Male Tiefling [Permalink]
Personal [hide]
Description: 6'6" and muscular, this western man likes to wear green tank tops with brown pants. His brown hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady red eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vassago took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting. Flaws: Ugly, Sensitive. Bonds: Nature. Occupation: Jeweler
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 10)
Armor Class 11
Hit Points 56 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 2000 gp. Deep blue spinel (300 gp). Banded agate (8 gp). Sard (20 gp). 1 Minor magic item.
Sammal Horror, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his dark red hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Joker. Flaws: Insane. Bonds: Adventurer. Occupation: Courier
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 6 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 16 (+3) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Aquan, Undercommon, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 30000 cp. Violet garnet (300 gp). Obsidian (5 gp). Jade (50 gp). Peridot (50 gp).
Silent On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'8" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her left hand appears badly burned and disfigured. She has styled her orange fur well, parting it to the left. Her face is covered beneath a completely black helmet.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised by priests from a young age. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: She has a rivalry with the Church that dominates her actions; and she has passion for adventuring and risk
Flaws: Emotional. Bonds: Adventurer, Religious, Mentor. Occupation: Servant
Voice: Low range voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +7
Possessions: 800 gp. Amber (140 gp). Lapis lazuli (9 gp). Citrine (70 gp). Deep blue spinel (1100 gp). 1 Minor magic item.
Bucklal Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'0". He wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His red hair is heavily combed to the right. His blue eyes are slightly larger than normal.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Bucklal was born in the south. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Mayor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Marry his brother to traveling adventurers; and expand his business
Ideals: Philantrophist, Persistence. Flaws: Shy. Bonds: Job, Family. Occupation: Mayor
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 18 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 500 gp. Iolite (20 gp). Bloodstone (20 gp).
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