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NPC Generator

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Advanced [show]


Sammal Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. He wears an eyepatch.

Personality: Sammal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered poetry. Now he works as a poetry tutor during his time off.

Motivation: Wishes to resurrect an old love; and to share knowledge with the world

Ideals: Extrovert, Logical, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Knight

Voice: German accent

Attributes [hide]

Sammal Chaos, Male Tiefling Rogue 6
Medium (6'1") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)9 (-1) 18 (+4)11 (+0)
Skills History +2, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Goroth Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his ceremonial dagger. His hair is red and curly. He has amber eyes.

Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Goroth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Goroth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting. Bonds: Has a crush, Adventurer, Poor. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Goroth Stafford, Male Half-Orc Aristocrat 2
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 18 (+4)9 (-1)
Skills Animal Handling +6, History +3
Senses Passive Perception 14
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Ovina Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a large grey jacket. She has a very tight haircut. She wears crescent spectacles with a black brim.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is obsessed with finding treasure.

History: Ovina was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of her brother

Ideals: Athletic, Optimist. Bonds: Adventurer, Job, Criminal record, Family. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Ovina Steelfist, Female Dwarf Cleric 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)15 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Eye agate (9 gp). Moss agate (9 gp). Pink pearl (130 gp).


Social Check DCs


Salanop Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears baggy tan pantaloons and a violet scarf. Her black hair is matted, messy, and big. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also hits on women, regardless of circumstances.

History: Salanop was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. Salanop abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Halfling artifacts is her passion.

Flaws: Ugly, Shy. Bonds: Has a crush, Poor, Adventurer. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Salanop Maekkelferce, Female Gnome Expert 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 18000 sp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp).


Social Check DCs


Rathkran Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His scarlet crest is singed and shortened. His eyes are likewise red.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: Tabaxi compassion.

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Rathkran Beryntolthropal, Male Dragonborn Expert 3
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)5 (-3) 12 (+1)13 (+1)
Skills Arcana -1, Nature -1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Nora Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She wears her silver hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She has always had a great fascination with Gnomish culture. She misses her home and complains about the freezing weather, even in summer.

History: She got into the Guard business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Guard job and began her own company from there.

Motivation: Gnomish compassion; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Flaws: Racist. Bonds: Immigrant, Job, Debt. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Nora Gorunn, Female Dwarf Rogue 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)17 (+3) 9 (-1)10 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 40 gp. Peridot (60 gp).


Social Check DCs


Uzza Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tattered old clothes. Her black hair is matted, messy, and big. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in the east. She made a point of taking high paying jobs and getting most of it up front. She left for the east, certain she would find work there.

Motivation: She's looking for her big break.

Flaws: Ugly, Depressed, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Uzza Benevolence, Female Tiefling Rogue 6
Medium (4'11") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Immeral Firahel, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears light armors faded through time and improper care. His silver hair is kept up in a ponytail inside a Stetson hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist, Joker. Bonds: Attractive, Poor. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Immeral Firahel, Male Elf Barbarian 12
Medium (4'8") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 85 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)9 (-1) 16 (+3)10 (+0)
Skills Deception +4, Insight +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: Silver comb with moonstones (500 gp). Solid gold idol (800 gp). Sapphire pendant on gold chain (1200 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear flannel. Her orange fur is singed and shortened. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with finding treasure.

History: The child of southern immigrants she idolized her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She left for the south, certain she would find work there.

Motivation: To reunite with her old friends; and she's repulsed by the pc

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Seven In Woods, Female Tabaxi Sorcerer 8
Medium (5'11") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)10 (+0) 12 (+1)18 (+4)
Skills Nature +3, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1200 gp. Malachite (10 gp).


Social Check DCs

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