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NPC Generator

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Advanced [show]


Thamior Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His auburn hair is cut short. His eyes, though not visible through his cowl, are brown.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Elven conditions. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and a deep hatred of illithids

Flaws: Secretive, Racist. Bonds: Attractive, Rich, Enemies. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Thamior Cithreth, Male Elf Monk 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)14 (+2) 15 (+2)17 (+3)
Skills Athletics +3, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Mastema Chance, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears baggy green pantaloons and a pastel scarf. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with her god.

History: Born to a Merchant, her mother struggled to pay the bills. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions.

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Religious. Occupation: Ruler

Voice: Speaks through clenched teeth

Attributes [hide]

Mastema Chance, Female Tiefling Warlock 12
Medium (4'7") Tiefling, Neutral Evil (CR 12)
Armor Class 10
Hit Points 89 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +6, History +6
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 26000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple white robe with blue stripes complete with hood. His hair is white and curly. His eyes, though not visible through his cowl, are violet.

Personality: Aggressive, abrasive, and angry, Gildmak embodies much of what other species detest in the Halflings. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Gildmak grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Military. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Gildmak High-hill, Male Halfling Paladin 16
Small (2'11") Halfling, True Neutral (CR 16)
Armor Class 15
Hit Points 135 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)10 (+0) 7 (-2)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 500 pp. Rock crystal (30 gp). Malachite (9 gp). Tiger eye turquoise (9 gp). Pink diamond (7000 gp). Onyx (30 gp). Eye agate (9 gp). Black star sapphire (1400 gp). Sardonyx (30 gp). Rock crystal (30 gp). Deep blue spinel (800 gp). White pearl (40 gp). Deep blue spinel (800 gp). Blue sapphire (1400 gp). Chalcedony (30 gp). Citrine (30 gp). Aquamarine (800 gp). Chrysoprase (30 gp). Smoky quartz (30 gp). Rock crystal (30 gp). Black pearl (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mardred Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light brown in addition to tight pants, and sports empty pouches on her belt. Her moppish silver hair is in a traditional bowl cut. Her eyes are violet and she is always smoking a pipe.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the east, but her parents moved at a very young age to the west. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants to meet her childhood hero.

Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Mardred Torevir, Female Dwarf Ranger 4
Medium (4'3") Dwarf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)13 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Felosial Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest, and she perpetually has her longsword ready. Her hair is black and curly. She wears a mask on her face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has since lost track of the people in her past.

Motivation: She loathes her own lifestyle; and wants to raise her children well

Ideals: Fighting. Flaws: Antagonistic, PTSD, Depressed. Bonds: Immigrant, Family. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Felosial Tiltathana, Female Elf Commoner 10
Medium (5'4") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 13 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)9 (-1) 11 (+0)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2000 gp. Moss agate (4 gp). Malachite (4 gp). Blue sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Mitchell, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She prefers to wear flannel. She has a hunchback. Her golden hair is heavily combed to the left. She wears round tiny glasses practically rammed into her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born on a small isolated farm. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Emmeline and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Nature, Religious. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Emmeline Mitchell, Female Human Expert 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp. Chrysoberyl (70 gp).


Social Check DCs


Gomory Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and is renowned for her bright black dresses and hats. Her brown hair is knotted and matted. She wears a mask on her face.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Brilliant and gifted she never wanted to apply herself. She got away from her former life and has fallen to alcoholism.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gomory Bedlam, Female Tiefling Warrior 2
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)17 (+3) 12 (+1)13 (+1)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Terran, Draconic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp. Blue quartz (12 gp). Freshwater pearl (12 gp). Smoky quartz (50 gp).


Social Check DCs


Feng Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple black robe with white stripes complete with hood. He wears his black hair down. His fierce blue eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a brothel owner, Feng was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Philantrophist, Extrovert, Artistic. Bonds: Mentor. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Feng Whitby, Male Half-Orc Fighter 7
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)4 (-3) 12 (+1)10 (+0)
Skills Athletics +5, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Vondal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his greatsword. He sports a flattop hair cut. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the west. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he is wracked by social anxiety

Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vondal Bloodkith, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)6 (-2) 9 (-1)11 (+0)
Skills History +0, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp.


Social Check DCs

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