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NPC Generator

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Advanced [show]


Mardnab Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she likes to wear blue tank tops with black skirt. She has chestnut hair. She tend to wears goggles to shield her eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Mardnab lived on a farm with her mother, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she is wracked by social anxiety

Ideals: Professionalism, Logical. Flaws: Fearful. Bonds: Family. Occupation: Ruler

Voice: German accent

Attributes [hide]

Mardnab Fiddlefen, Female Gnome Expert 7
Small (3'0") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 28 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Godfrey Compton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is white. His eyes are brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered singing. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Justice, Artistic. Bonds: Attractive, Slave. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Godfrey Compton, Male Human Commoner 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 10 (+0)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Morg Digby, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man likes to wear ponchos typically of a light black in addition to tight pants. He sports a flattop hair cut. His eyes are gray and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.

History: Morg was born with his father's beautiful face. Like his father and his brother before him, after school he went straight into learning to become a Engraver. He inherited the family business which he has now maintained for 5 years.

Motivation: He is greedy; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Engraver

Voice: French accent

Attributes [hide]

Morg Digby, Male Half-Orc Warrior 7
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Abyssal, Draconic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Caelynn Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue cloak and cross-gartered green stockings. Her black hair, when down, is lengthy. She wears crescent spectacles with a black brim.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in the west, but her parents moved at a very young age to the south. Caelynn was born on a far western plains where she grew up under the tutelage of her mother, an expert Locksmith. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She wants revenge against illithids; and someone believes her a fraud

Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Enemies. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Caelynn Dalanthan, Female Elf Expert 13
Medium (4'10") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 66 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Arcana +3, Insight +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4

Possessions: 3000 gp. Bloodstone (60 gp). Smoky quartz (60 gp). Peridot (60 gp). Smoky quartz (60 gp). Deep blue spinel (1300 gp). Onyx (60 gp). Deep green spinel (110 gp). Azurite (5 gp). Black pearl (1300 gp). Black pearl (1300 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Broce Beren, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this northern man wears a robe, a symbol of strength around his neck, and a crossbow on his belt. His silver hair is singed and shortened. His gray unseeing eyes seem to look past you.

Personality: Broce is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Broce fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Disease, Depressed. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Broce Beren, Male Gnome Warlock 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Goblin
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 27000 cp.


Social Check DCs


Eran Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This woman usually wears her white robe and has her monstrous two handed axe always slung over her shoulder, and sports empty pouches on her belt. Her silver hair is greasy and uncared for. Her face is scarred and worn.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not trust anyone and sleeps with one eye open.

History: Born in the south to a Carpenter, Eran learned a great deal about her mother's area of expertise. Her mother had invested heavily in several trade routes and wanted her to inherit them. She tends to her Carpenter job now, and dutifully fulfills any obligations she has.

Motivation: To get a good night's sleep; and she is unsatisfied with her job

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Job, Rich. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Eran Fatrabbit, Female Halfling Aristocrat 3
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 11000 cp. Brass mug with jade inlays (400 gp). Black velvet mask with numerous citrines (150 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Ulfgar Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy grey pantaloons and a white scarf, and is pretty ugly. He is bald on top and has large auburn tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: Ulfgar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his singing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Artistic, Fighting. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Ulfgar Torevir, Male Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Great Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple brown robe with green stripes complete with hood. She carries with her a set of flails, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her black fur is matted, messy, and big. She has a dull look in her hazel eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ruler. She then took over the family business and is one of the better Ruler for hire.

Motivation: To be a Doctor again.

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Job, Rich. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Great Hummingbird, Female Tabaxi Bard 5
Medium (6'3") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 19 (+4)15 (+2) 12 (+1)15 (+2)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Gnome
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. With wild black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a brothel owner, Gurdis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She has worked as a Marshal like her father before her.

Motivation: Further expansion of business.

Flaws: Insomniac, Antagonistic. Bonds: Job, Mentor. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Gurdis Loderr, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 16 (+3)4 (-3)
Skills Performance -1, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 180 gp.


Social Check DCs

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