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NPC Generator

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Advanced [show]


Dean Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long white beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: Dean hails from a village terrorized by goblins. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud

Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Dean Feeny, Male Half-Elf Aristocrat 10
Medium (4'10") Half-Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Orc, Terran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1700 gp. Rock crystal (50 gp). Black opal (600 gp). Red spinel (120 gp). Deep blue spinel (200 gp). Rose (50 gp).


Social Check DCs


Alberich Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears a top hat to cover his moderate length golden hair. His eyes are violet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: Alberich was born with his mother's beautiful face. His first spouse was a Apothecary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the west, certain he would find work there.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Attractive, Family. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Alberich Deepdelver, Male Dwarf Wizard 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 58 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1000 gp. Lapis lazuli (11 gp). Sardonyx (50 gp). Jacinth (8000 gp). Red-brown spinel (70 gp). White opal (1200 gp). Citrine (50 gp). Chalcedony (50 gp). Blue sapphire (1200 gp). Deep blue spinel (1600 gp). Azurite (11 gp).


Social Check DCs


Dworic Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, brown cloak. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and catlike.

Personality: Dworic wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.

History: Dworic was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Disciplined. Flaws: Shy, Insomniac. Bonds: Attractive, Has a crush. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Dworic Loderr, Male Dwarf Druid 11
Medium (4'4") Dwarf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 73 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2700 gp. Citrine (60 gp). Red spinel (40 gp). Hematite (12 gp). Black pearl (600 gp). Sardonyx (60 gp). 1 Minor magic item.


Social Check DCs


Bertram Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a lot of dark rich colors, with gold accents. He is an epitome of beauty. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. His job bores him to no end. He has decided to make it more interesting.

History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Justice. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Bertram Elderberry, Male Halfling Rogue 7
Small (3'0") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 11 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 80000 cp.


Social Check DCs


Delebean Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His moppish golden hair is in a traditional bowl cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west to a Body Guard, Delebean learned a great deal about his mother's area of expertise. He worked as a nervous Body Guard and found it very stressful. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and his religion dominates his actions

Flaws: Antagonistic, Secretive. Bonds: Job, Family, Religious. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Delebean Ningel, Male Gnome Expert 6
Small (3'3") Gnome, Neutral Evil (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)17 (+3) 15 (+2)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Elven, Dwarven, Celestial
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Sard (40 gp). Rock crystal (40 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item.


Social Check DCs


Tharivol Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears yellow trousers with grey and tan striped suspenders. He wears various colorful collared shirts, marred by sweets. His silver hair is greasy and uncared for. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses divination through singing.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He feels kind of lost in life; and he's looking for his big break

Ideals: Gifted, Artistic. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Carter

Voice: Whispers

Attributes [hide]

Tharivol Caerdonel, Male Half-Elf Aristocrat 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Obsidian (12 gp). Black star sapphire (700 gp).


Social Check DCs


Delebean Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His auburn hair is matted, messy, and big. His brown eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is frequently practicing swordplay.

History: He was born on a small isolated farm. His mother was a soldier and died while he was still young. Delebean was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent mother.

Flaws: Ugly, Shy. Bonds: Military, Nature, Family. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Delebean Cobblelob, Male Gnome Bard 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Smokesticks. 2 Antitoxin.


Social Check DCs


Anselm Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. His hair is chestnut, silky, and of moderate length. He has gleaming, smiling violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He would rather hide behind his crafts than deal with other people.

History: Anselm was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Anselm Oakley, Male Human Rogue 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)8 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Ombul Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this man is generally shirtless and showing off his tattooed chest. He has done his best to style his white hair to look like a famous performer. His amber eyes lackadaisically let the world flow into them.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. Animals are drawn to him, and he is able to talk to them.

History: The child of a Animal Trainer, who enjoyed hunting, Ombul was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ombul took refuge in the ruined castle and found the beat up rapier and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He'd like to take his coworkers down a peg; and to be a animal trainer again

Ideals: Gifted. Flaws: Racist. Bonds: Nature, Adventurer, Job. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Ombul Bigheart, Male Halfling Rogue 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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