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NPC Generator

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Advanced [show]


Quarion Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. He wears his golden hair up. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Immigrant. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Quarion Iranapha, Male Half-Elf Rogue 3
Medium (5'0") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Athletics +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Kite Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple grey line shooting up and back down. He has a moderate pudge and is not very fit. His white fur is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Fearful. Bonds: Military, Religious. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Kite Candle, Male Tabaxi Bard 3
Medium (6'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)11 (+0) 15 (+2)9 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2400 sp.


Social Check DCs


Lerissa Delight, Female Tiefling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She is physically well-built. She has no hair. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily eccentric. Lerissa enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She got away from her former life and has fallen to alcoholism.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Ugly, Addict, Insane, Hedonist. Occupation: Roofer

Voice: French accent

Attributes [hide]

Lerissa Delight, Female Tiefling Expert 2
Medium (5'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3

Possessions: 150 pp.


Social Check DCs


Nordak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'11" and wears a brown armored body suit, with a simple violet line shooting up and back down. His moppish golden hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.

History: Born in the north to a Sailor, Nordak learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Nordak and his spouse have recently divorced.

Motivation: Further expansion of business; and to be a painter again

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Job. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Nordak Loderr, Male Dwarf Adept 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 63 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)9 (-1) 10 (+0)8 (-1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2000 gp. Onyx (80 gp). Jade (130 gp). White opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chem Rage, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in green turtlenecks beneath a grey coat with brown slacks. His silver hair is heavily combed to the right. His eyes are likewise white. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Rich, Slave. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Chem Rage, Male Tiefling Ranger 16
Medium (6'6") Tiefling, Neutral Evil (CR 16)
Armor Class 11
Hit Points 65 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)18 (+4) 12 (+1)20 (+5)
Skills Medicine +6, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Orc, Gnoll, Terran
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 900 pp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Silver chalice with lapis lazuli gems (40 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Golden circlet with four aquamarines (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Sapphire pendant on gold chain (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A delicate brass dragon egg (100 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A delicate silver chain set with a tourmaline (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). A delicate brass dragon egg (100 gp).


Social Check DCs


Adelaide Fawcett, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she likes to wear ponchos typically of a light grey in addition to tight pants. Her hair is always cut to a buzz. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive, Shy, Fearful. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Adelaide Fawcett, Female Human Paladin 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)14 (+2) 13 (+1)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Cloud Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is renowned for his bright brown suits and hats. He has a penchant for wearing a ring with an oversized emerald on his left hand. His lavender fur is drawn into a tight pony tail with a cross scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Cloud was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He has money and likes to spend it; and someone believes him a fraud

Ideals: Joker. Bonds: Rich, Attractive, Military, Religious, Enemies. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Cloud Prim Posies, Male Tabaxi Sorcerer 10
Medium (5'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)12 (+1) 13 (+1)17 (+3)
Skills Persuasion +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekemon Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. He keeps his long silver hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: The child of western immigrants he idolized his mother. Ekemon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Pacifist. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Ekemon Idea, Male Tiefling Monk 8
Medium (6'2") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)9 (-1) 16 (+3)13 (+1)
Skills Perception +6, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy white pantaloons and a tan scarf and is in decent physical shape. His hair is chestnut and curly. His violet eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and wants to open a new tavern

Ideals: Impeccable. Bonds: Adventurer, Nature, Rich, Job. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Kelter Greenleaf, Male Halfling Fighter 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)10 (+0) 7 (-2)11 (+0)
Skills Acrobatics +4, Survival +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +0

Possessions: 600 sp. Iolite (60 gp).


Social Check DCs

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