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NPC Generator

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Advanced [show]


Bardryn Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is typically in her Miller uniform. She is physically well-built. Her hair is long and silver with streaks of chestnut, and is pulled back with small grey clips. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is irascible and easily irritated. She is able to make almost anything out of random pieces of junk.

History: When she was but 8 years old her parents immigrated from the west. A gifted student she started as a Spy, but she got bored and became a Miller. She left for the west, certain she would find work there.

Motivation: Balancing her hectic life and new Miller responsibilities is difficult; and she's repulsed by the pc

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Job, Immigrant. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Bardryn Goblinbane, Female Dwarf Expert 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)7 (-2) 14 (+2)15 (+2)
Skills Nature +0, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp. Jet (80 gp). 3 Antitoxin.


Social Check DCs


Great Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her beige fur is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Great has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.

Ideals: Entrepeneur. Flaws: Insane, Emotional, Disease. Bonds: Enemies. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Great Peak, Female Tabaxi Expert 10
Medium (4'10") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Investigation +4, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lerissa Rapture, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is red and curly. She wears crescent spectacles with a black brim.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She plays an instrument quite well.

History: Lerissa was born with her mother's beautiful face. She dropped out of school before completing her studies. She now mingles about in high society.

Motivation: To share knowledge with the world; and she is greedy

Ideals: Artistic, Logical. Bonds: Rich, Immigrant, Attractive. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Lerissa Rapture, Female Tiefling Wizard 1
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp.


Social Check DCs


Jane Easton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her black hair is cut short with large spiked bangs in the front. Her eyes are blue and she is always smoking a pipe.

Personality: A deeply religious woman she believes everything happens for a reason. Animals are drawn to her, and she is able to talk to them.

History: Born in the north her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted divine powers by her dying brother.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Jane Easton, Female Human Barbarian 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Arara Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. Her chestnut hair is unkempt and raggedy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A powerful slaver made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Seamstress soon after.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Disease. Bonds: Poor, Job, Mentor. Occupation: Seamstress

Voice: Hissing voice

Attributes [hide]

Arara Adler, Female Half-Elf Warrior 3
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Eleanor Addington, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She usually wears her grey robe and has her nunchaku always slung over her shoulder. Her auburn hair is braided into rings. She tend to wears goggles to shield her eyes.

Personality: She is fixated on the number 68. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She plays an instrument quite well.

History: The child of a Laborer, who enjoyed hunting, Eleanor was taken on many hunting expeditions. A gifted student she started as a Laborer, but she got bored and became a Bather. She has never given up on her singing dream.

Motivation: Wants to open a new tavern; and to be a laborer again

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Nature, Job. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Eleanor Addington, Female Human Monk 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Tawna Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: This woman has a large white mantle and cape that has been intricately interwoven into her green robe, and sports empty pouches on her belt. Her hair is chestnut, silky, and of moderate length. She is baby faced.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tawna took refuge in the large cave and found the beat up sword and armor she uses now. She is searching for what she claims is her rightful reward.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Tawna Wiseacre, Female Halfling Rogue 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Banded mail.


Social Check DCs


Duergath Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown costume with the symbols of the four houses of cards on his torso, and sports empty pouches on his belt. His hair is red and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Duergath would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Duergath was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Bonds: Attractive, Nature, Military, Family, Rich. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Duergath Stoutale, Male Dwarf Druid 11
Medium (4'1") Dwarf, Neutral Good (CR 11)
Armor Class 9
Hit Points 52 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)12 (+1) 12 (+1)8 (-1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2800 gp. Jasper (40 gp). Aquamarine (1400 gp). Peridot (40 gp). Alexandrite (1400 gp). Iolite (40 gp). Star ruby (1600 gp). Chrysoberyl (100 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eridred Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in collared shirts and wears a proper scarf over her head. She keeps her red hair in a flapper bob. Her blue eyes dart from person to person.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. She was an apprentice working in her mother's forge. She struck the Merchant job and began her own company from there.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Job. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eridred Deepdelver, Female Dwarf Barbarian 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)9 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs

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