Snafû Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He is typically in his Fisher uniform. He has a hunchback. He has a long red beard with little hanging trinkets. His eyes are brown and beady.
Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He's also a talented Barrister, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Job. Occupation: Fisher
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Alberich Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Alberich was born in the north. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Gifted, Persistence. Flaws: Shy. Bonds: Military. Occupation: Dilettante
Voice: Irish accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Ignan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp.
Ernest Hailey, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a grey shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.
History: He was born to a criminal king-pin and mafia family He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and he is compelled to act according to his religious beliefs
Ideals: Persistence, Gifted. Flaws: Insane. Bonds: Religious, Criminal record. Occupation: Shoemaker
Voice: Stutters
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 150 gp. Silver pearl (40 gp).
Quick Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her whole body is exceptionally muscular. She keeps her lavender fur in a flapper bob. She is very pretty but has cold, dead eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She takes great joy in being the best Mortician in town.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and balancing her hectic life and new mortician responsibilities is difficult
Ideals: Joker. Bonds: Immigrant, Attractive, Job, Military. Occupation: Mortician
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 17 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: Red garnet (70 gp). Golden pearl (70 gp). Rich purple corundum (500 gp). Deep blue spinel (1200 gp). Chrysoprase (80 gp). Chrysoprase (80 gp). Brown-green garnet (70 gp).
Pyra Doom, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a green armored body suit, with a simple white line shooting up and back down. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.
Personality: She will rave to anyone who will listen. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Gifted from a young age, Pyra studied abroad. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and revenge
Ideals: Gifted. Flaws: Insane. Bonds: Enemies, Rich. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 61 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: Just what you see.
Ahlyssa Conway, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears tight fitting clothing which further accentuates her frame, and a wedding ring on her right hand. She has styled her white hair well, parting it to the right. Her face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, she has a hard time making friends. Ahlyssa enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She is the product a well kept family trust fund and as such has never really known need. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs.
Flaws: Antagonistic, Hedonist. Bonds: Attractive, In love, Rich. Occupation: Cook
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Naamah Wary, Female Tiefling [Permalink]
Personal [hide]
Description: She wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her purple hair is thinning but still full. Her eyes are white and beady.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She plays an instrument quite well.
History: Naamah lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Crown-heir.
Motivation: Marry her brother to traveling adventurers.
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Crown-heir
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 16 (+3) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 500 sp.
Frug Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. His golden hair is still thick. He wears a mask on his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He was born at the edge of vast plains. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Antagonistic, Racist, PTSD. Bonds: Attractive, Nature. Occupation: Roofer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 27 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 20 (+5) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Gnoll, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Pink pearl (160 gp). Chalcedony (60 gp). Chrysoberyl (160 gp).
Richard Harlow, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His golden hair is cut short. His eyes are a pleasant blue.
Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Animals are drawn to him, and he is able to talk to them.
History: The child of a Barber, who enjoyed hunting, Richard was taken on many hunting expeditions. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 47 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 6000 sp. Aquamarine (900 gp). Tiger eye turquoise (6 gp). Golden pearl (50 gp). 1 Minor magic item.
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