Rezena Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of her god around her neck, and a bow on her belt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has done her best to style her black crest to look like a famous performer. Her red eyes lackadaisically let the world flow into them.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rezena fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Attractive. Occupation: Banker
Voice: Italian accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 23 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3
Possessions: Hematite (6 gp). Citrine (30 gp). Golden yellow topaz (1300 gp). Star rose quartz (30 gp). Jet (40 gp).
Darrow Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears red cloth garments or leather armor, and carries longbows. His hair is greying and his face has many wrinkles. His blue eyes peer out from beneath his Stetson red hat.
Personality: Overbrimming with self-confidence, Darrow isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Darrow was born the youngest of three triplets. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: An old rival family wants him found; and to unite with his brother
Ideals: Fighting, Impeccable, Gifted. Flaws: Insane. Bonds: Family. Occupation: Beggar
Voice: Breathy voice
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Trynnicus Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black shirt with thin white vertical stripes and grey pants. His brass crest is singed and shortened. His eyes, though not visible through his cowl, are red.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. Trynnicus was born on a far eastern island where he grew up under the tutelage of his mother, an expert Map Maker. He has built up a small fortune and can afford his own way.
Motivation: He is terrified, and will act out of fear; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Rich, Immigrant. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 800 gp. Malachite (5 gp). Black pearl (300 gp). Obsidian (5 gp).
Hugolina Halsey, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is generally shirtless and showing off her tattooed chest. Her golden hair is well kept. Her gray eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful wizard made her what she is. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Mentor, Criminal record. Occupation: Detective
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. An abacus with copper, silver and gold markers (60 gp).
Donaar Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is wearing colorful clothing, dressed as a Unemployed. His clothes are grease stained in places. His crest is rusty and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. His necromantic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Unemployed
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Gadreel Flaw, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears just a black suit. She has styled her chestnut hair well, parting it to the right. Her gold eyes are slightly larger than normal.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She misses her home and complains about the freezing weather, even in summer.
History: Gadreel hails from a village terrorized by goblins. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: Shy. Bonds: Poor, Immigrant, Enemies, Nature. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 150 gp. Banded agate (4 gp). 1 Banded mail.
Faral Watson, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears a robe, a symbol of the four houses of cards around her neck, and a trident on her belt. Beneath her clothing is a huge mess of scar tissue. She wears her white hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She never swears and excessively uses polite adverbs when speaking. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barkeep arts, while her mother instructed her in etiquette, music and courtly manner. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Slave, Rich. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 5 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Murook Budd, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a white vest and prefers black and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her blonde hair is heavily combed to the left. She has gleaming, smiling violet eyes.
Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She is a ruthless business woman, a trait she acquired from her mother.
History: Born in the north to a Guard, Murook learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been a successful dealer in antiques buying low and selling high.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Job. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 2000 sp. Tiger eye turquoise (16 gp). Aquamarine (1500 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Forcas Aid, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a black coat over a yellow low-cut shirt, and a deerstalker hat upon his head. He has a hunchback. He wears his silver hair up. His eyes are likewise gold.
Personality: He is business-like. He takes instructions and follows them to the letter. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: In love, Poor. Occupation: Shipwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp.
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