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NPC Generator

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Advanced [show]


Arannis Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, but even with his fine clothing he looks run-down. He keeps his long red hair kept up in a rat tail. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a desert tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Roofer

Voice: Stutters

Attributes [hide]

Arannis Berevan, Male Half-Elf Ranger 1
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)14 (+2) 9 (-1)15 (+2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Drogo Heiser, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His long blonde hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Justice, Fighting, Impeccable. Bonds: In love, Slave. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Drogo Heiser, Male Human Ranger 11
Medium (5'0") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 46 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills Athletics +5, Performance +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 350 pp.


Social Check DCs


Gildmak Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many black ritualistic tattoos. He is wearing the road beaten gear of a warrior. His golden hair is smooth and relatively long. His eyes are a pleasant hazel.

Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Interpreter soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Rich, Job, Debt. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Gildmak Kettlewhistle, Male Halfling Warrior 8
Small (3'1") Halfling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 49 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1000 gp. Violet garnet (300 gp). Rock crystal (30 gp). Tiger eye turquoise (8 gp). Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helgret Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears tight fitting clothing which further accentuates her frame, she is not a threatening figure. Her long black hair reaches down to her waist. Her eyes are green and she is always smoking a pipe.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a small toy that she constantly fidgets with.

History: She was born in a small mountains village. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to raise her children well; and doesn't want to be a crown-heir and was forced into it by her family

Flaws: Antagonistic, Addict. Bonds: Attractive, Nature, Family. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Helgret Strongheart, Female Dwarf Monk 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)4 (-3) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 2000 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Jade Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a pastel cloak and cross-gartered black stockings. Her whole body is exceptionally muscular. She wears a colorful flower in her beige fur. She has yellow eyes and a pastel hat with a black feather.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Jade was raised in a hard working conservative environment. She found a children's book about a Tabaxi Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Emotional. Bonds: Immigrant, Attractive, Adventurer, Job. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Jade Of Ivory, Female Tabaxi Cleric 12
Medium (5'1") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 77 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold dragon comb with red garnet eye (1500 gp). Solid gold idol (500 gp). Sapphire pendant on gold chain (900 gp). Jeweled anklet (2000 gp). Old masterpiece painting (1900 gp).


Social Check DCs


Pog Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Addict, Disease. Bonds: Attractive, Adventurer, In love. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Pog Raulnor, Male Gnome Rogue 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Feldûsh Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears a white vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his white boots flare out at the collars. His clothes are grease stained in places. He wears his white hair up. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the south. Cursed with a spirit at a very young age, Feldûsh has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Flaws: Disease, Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Feldûsh Marlee, Male Half-Orc Expert 2
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)6 (-2) 16 (+3)7 (-2)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Naamah Glory, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green vest and prefers red and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down, and she perpetually has her longbow ready. Her brown hair is smooth and relatively long. Her face is scarred and worn.

Personality: She is a Guard first and foremost. She believes firmly that knowledge should be universal. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.

Motivation: To be a Farmer again; and money/treasure

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Naamah Glory, Female Tiefling Ranger 6
Medium (5'9") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)15 (+2) 10 (+0)19 (+4)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Bradley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His white hair is thinning but still full. He has amber eyes and a grey hat with a green feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to make almost anything out of random pieces of junk.

History: Don was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels threatened by others; and find a way to reverse the transformation of his sister

Ideals: Optimist, Gifted, Logical. Flaws: Fearful. Bonds: Family. Occupation: Server

Voice: High pitched and raspy

Attributes [hide]

Don Bradley, Male Human Paladin 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp. Carnelian (70 gp). 1 Masterwork Common Melee.


Social Check DCs

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