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NPC Generator

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Advanced [show]


Eggren Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her crest is blue and curly. She tend to wears goggles to shield her eyes.

Personality: She is irascible and easily irritated. She feeds upon the attention of others.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Flaws: Antagonistic, PTSD. Bonds: Attractive, Nature, Job. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Eggren Norixius, Female Dragonborn Warlock 7
Medium (6'5") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)16 (+3) 8 (-1)17 (+3)
Skills History +6, Nature +6
Senses Passive Perception 9
Languages Common, Giant, Gnome, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gûnd Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat, and carries quarterstaffs. His auburn hair is greasy and uncared for. His amber eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Gûnd Walpole, Male Half-Orc Warrior 1
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)6 (-2) 15 (+2)9 (-1)
Skills Arcana +0, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. Eye agate (13 gp). 1 Masterwork Common Melee.


Social Check DCs


Lia Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She wears a faded coat and loose pants complete with deerstalker hat. Her black hair is lengthy and is close to two feet long. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Lia was born with her mother's beautiful face. Lia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she uses money and sex appeal to get what she needs

Ideals: Optimist, Logical. Bonds: Attractive, Rich, Adventurer. Occupation: Bookbinder

Voice: Tuts and clicks tongue

Attributes [hide]

Lia Teinithra, Female Half-Elf Cleric 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 15 (+2)7 (-2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 200 gp.


Social Check DCs


Percival L'Fondant, Male Half-Elf [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. His auburn hair is still thick. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 6 years old his parents immigrated from the north. He found a children's book about a Half-Elf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and to reunite with his old friends

Flaws: Shy, Fearful. Bonds: Rich, Immigrant, Adventurer. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Percival L'Fondant, Male Half-Elf Adept 3
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


Kyle Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a axe on his belt. He has a moderate pudge and is not very fit. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.

History: The child of a Butcher, who enjoyed hunting, Kyle was taken on many hunting expeditions. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has passion for adventuring and risk

Ideals: Fighting, Optimist. Flaws: Lazy. Bonds: Nature, Adventurer. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Adley, Male Human Expert 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 8000 sp. Golden pearl (100 gp). Black pearl (300 gp).


Social Check DCs


Boddynock Turen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a grey coat with green slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His black hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Boddynock does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Depressed, Disease. Bonds: Military. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Boddynock Turen, Male Gnome Warrior 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 6 (-2)13 (+1)
Skills Insight +0, Intimidation +3
Senses Passive Perception 8
Languages Common, Gnome, Elven, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Williamina Stanton, Female Human [Permalink]

Personal [hide]

Description: This southern woman is dressed in an above average manner. Her clothes are grease stained in places. She wears her red hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is mildly Human supremacist, though she does not identify as such. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in the south, but her parents moved at a very young age to the north. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She left for the south, certain she would find work there.

Motivation: Tabaxi compassion.

Flaws: Racist, Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Williamina Stanton, Female Human Expert 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 14 (+2)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Nazû Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'11", this man is dressed in earthy colors with a white and grey handkerchief worn on his left side. His golden hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. Nazû was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nazû decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He'd like to take his coworkers down a peg; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Selfish. Bonds: Attractive, Adventurer, Immigrant, Criminal record, Job. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nazû Landon, Male Half-Orc Sorcerer 13
Medium (5'11") Half-Orc, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 60 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 17 (+3)8 (-1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 100 pp. Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Jeweled anklet (3000 gp). Solid gold idol (1100 gp). Solid gold idol (1100 gp). 1 Medium magic item.


Social Check DCs


Zagga Rayden, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She wears a white vest and prefers brown and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a hunchback. Her long golden hair is drawn into a two foot long braid. She has violet eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Sold as a small child to a brothel owner, Zagga was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Over the years she perfected her riding and shooting skills. Since then, she has sought to make the best of life.

Motivation: A strong sense of loyalty to Dwarven people.

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Mentor, Nature. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Zagga Rayden, Female Half-Orc Cleric 2
Medium (4'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)12 (+1) 17 (+3)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1600 sp.


Social Check DCs

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