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NPC Generator

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Advanced [show]


Gimble Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he dresses in tan turtlenecks beneath a brown coat with white slacks. His black hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He comes from a rich southern family. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Rich, Nature. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Gimble Miggledy, Male Gnome Bard 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)16 (+3) 16 (+3)6 (-2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome, Goblin, Auran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Uadjit Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her green crest, when down, is lengthy. She has gold eyes and a green hat with a brown feather.

Personality: She dislikes all the random violence that takes place in the west. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born in the west, but her parents moved at a very young age to the north. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She wants to get laid.

Ideals: Pacifist. Bonds: Attractive, Poor, Has a crush, Immigrant. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Uadjit Ophinshtalajiir, Female Dragonborn Expert 15
Medium (6'8") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 98 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)8 (-1) 13 (+1)16 (+3)
Skills Arcana +4, Survival +6
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 8000 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Solid gold idol (400 gp). Finely wrought small gold bracelet (10 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver chalice with lapis lazuli gems (160 gp). Gold music box (2000 gp).


Social Check DCs


Pikar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a red suit, tan shirt, and black tie. His hair is black and curly. His hazel eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted, Impeccable. Bonds: Slave, Job. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Pikar Tealeaf, Male Halfling Cleric 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)5 (-3) 9 (-1)17 (+3)
Skills Arcana +0, Insight +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Obsidian (5 gp). Golden yellow topaz (900 gp). Rhodochrosite (5 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cecily Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fighting clothing, which leaves very little to the imagination. Her white hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich eastern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Guardian, Rich. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Cecily Arnuanna, Female Half-Elf Rogue 3
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)9 (-1) 16 (+3)11 (+0)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Drifting Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an entirely brown suit with black socks and a vest with buckled shoes. Her gray fur is kept up in a ponytail inside a small hat. She wears large thick round spectacles.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Halfling people; and halfling compassion

Ideals: Persistence, Artistic. Flaws: Racist. Bonds: Attractive. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Drifting Plume, Female Tabaxi Cleric 6
Medium (6'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Deception +6, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp.


Social Check DCs


Tod Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is still thick. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He feeds upon the attention of others.

History: He got into the Fortune-teller business at a young age. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Sensitive. Bonds: Job, Attractive. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tod Wildcloak, Male Halfling Paladin 5
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Arcana +3, Deception +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Hematite (6 gp). Moss agate (6 gp).


Social Check DCs


Zagga Royal, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear flannel. Her chestnut hair is unkempt and raggedy. Her eyes are brown and she is always smoking a pipe.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born a particularly ugly child, much to the horror of her parents. She was taken from her home at a very young age. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is currently in port desperately looking for someone to get her out; and she is content

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Slave. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Zagga Royal, Female Half-Orc Wizard 8
Medium (6'1") Half-Orc, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 17 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1400 gp. Lapis lazuli (14 gp).


Social Check DCs


Spear Running, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his greatsword. His fur is gray and very short. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Through the years after Spear was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Spear's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Religious. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Spear Running, Male Tabaxi Warrior 10
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 56 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Nature +4, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1300 gp. Gold dragon comb with red garnet eye (1700 gp). Gold and topaz bottle stopper cork (1700 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver ewer (90 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Armara Sarcasm, Female Tiefling [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, she is an attractive figure. She is generally shirtless and showing off her tattooed chest. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Sold as a small child to a brothel owner, Armara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Armara took refuge in the large cave and found the beat up axe and armor she uses now. She has been a successful dealer in antiques buying low and selling high.

Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Mentor, Nature, Family. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Armara Sarcasm, Female Tiefling Monk 8
Medium (4'7") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)13 (+1) 16 (+3)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 4000 sp.


Social Check DCs

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