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NPC Generator

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Advanced [show]


Elegant Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her fur is greying and her face has many wrinkles. She has gleaming, smiling blue eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She works hard and plays hard.

History: Elegant hails from a village terrorized by brigands. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Flaws: Ugly, Shy, Hedonist. Bonds: Adventurer, Enemies. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Elegant Mirror, Female Tabaxi Adept 7
Medium (5'3") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1000 gp. Black pearl (300 gp). Alexandrite (300 gp). Rhodochrosite (7 gp). Red-brown spinel (90 gp).


Social Check DCs


Art Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel painted combat armor at almost all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. She keeps her long yellow fur kept up in a rat tail. She has amber eyes and a pastel hat with a black feather.

Personality: She acts crazy and hedonistic. She receives visions of the future at random moments

History: She was raised by priests from a young age. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Gifted. Flaws: Hedonist. Bonds: Religious, Mentor. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Art Candle, Female Tabaxi Rogue 3
Medium (5'5") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Azzakh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He keeps his green crest in a flapper bob. His eyes, though not visible through his cowl, are red.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Bricklayer business at a young age. His childhood dream was to be a Bather, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by goblins. Azzakh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of goblins

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Job, Enemies. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Azzakh Turnuroth, Male Dragonborn Commoner 15
Medium (6'6") Dragonborn, Chaotic Good (CR 15)
Armor Class 10
Hit Points 23 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)12 (+1) 15 (+2)11 (+0)
Skills History +6, Perception +7
Senses Passive Perception 17
Languages Common, Infernal
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3

Possessions: 2000 gp. Jeweled anklet (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (170 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (100 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.


Social Check DCs


Ishte Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She wears black leather gloves, a black jacket, and tight pants. Her hair is short and silver. She has black eyes.

Personality: She has always had a great fascination with Human culture. A true patriot, Ishte would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Ishte hails from a village terrorized by gnolls. She has had some formal poetry training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Ishte was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Wants to work out more often; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Artistic, Athletic. Flaws: Racist. Bonds: Military, Enemies. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Ishte Mystery, Female Tiefling Druid 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 5000 sp. Brass mug with jade inlays (300 gp). Silver comb with moonstones (400 gp). A small bag of saffron. (80 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull pastel sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her fur is short and gray. She is baby faced.

Personality: She has always had a great fascination with Dragonborn culture. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Dagger grew up listening to her father's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now travels the world, in search of power and loot.

Motivation: She uses money and sex appeal to get what she needs; and she's looking for her big break

Flaws: Racist, Fearful. Bonds: Adventurer, Rich, Attractive. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dagger Candle, Female Tabaxi Ranger 8
Medium (5'5") Tabaxi, Neutral Good (CR 8)
Armor Class 14
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)6 (-2) 9 (-1)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30 pp. Amber (150 gp). Chrysoprase (60 gp). Banded agate (16 gp).


Social Check DCs


Merla Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears light armors faded through time and improper care. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her thin eyebrows rest above her beady amber eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Merla hails from a village terrorized by drow. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by drow. Merla was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Merla Wiseacre, Female Halfling Expert 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 500 gp. Cloth of gold vestments (120 gp). An abacus with copper, silver and gold markers (120 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Hugh Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large violet mantle and cape that has been intricately interwoven into his white robe. He wears his silver hair down. His amber eyes peer out from beneath his wide-brimmed violet hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Hugh was born in the south. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Impeccable, Entrepeneur, Persistence. Bonds: Adventurer. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Hugh Rothenel, Male Half-Elf Bard 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 14 (+2)6 (-2)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nedda High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her auburn hair is drawn into a tight pony tail with a rose scrunchie. She has a tattooed face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. As long as the job gets done she does not care how it got done.

History: Nedda was raised in a hard working conservative environment. She worked as a nervous Scribe and found it very stressful. She hasn't been sleeping well lately.

Motivation: Retire the richest woman in the east; and wants to open a new tavern

Ideals: Disciplined, Professionalism, Entrepeneur. Flaws: Insomniac. Bonds: Job. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Nedda High-hill, Female Halfling Expert 5
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Gerbo Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. His hair is silver and very short. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is a Doppelganger in disguise. From there he went from mercenary job to mercenary job. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical, Fighting. Bonds: Adventurer, Slave, Enemies. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Gerbo Boondiggles, Male Gnome Bard 8
Small (3'2") Gnome, Lawful Good (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +3, Arcana +6
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Gnoll, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 7000 sp.


Social Check DCs

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