Orla Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her black hair is braided into rings. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She believes the world needs to unite to get rid of drow once and for all.
History: Orla was born in the east. At a young age she loved to build and create. In her 18th year, her parents were killed by a drow raid, leaving Orla alone in the world. After a stint in an orphanage, she was adopted. Since then, she has sought to make the best of life.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against drow
Ideals: Optimist, Persistence. Bonds: Attractive, Poor, Enemies. Occupation: Mortician
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 48 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Orc, Auran, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Barendd Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear grey clothing when he does not wear armor. His head has been shaved. His thin eyebrows rest above his beady green eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Barendd would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Fighting. Flaws: Ugly. Bonds: Military, Nature, Guardian. Occupation: Soapmaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Terran, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. 2 Holy water.
Fulbar Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft violet waves gently in the breeze, and he perpetually has his kukri ready. He sports a long white beard, and similarly colored long hair. He has blue eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born several months after his father was called into army service. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Rich, Military. Occupation: Tanner
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 11)
Armor Class 11
Hit Points 38 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 100 pp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A roughly beaten golden orb (70 gp).
Merihim Speed, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is singed and shortened. He has a tattooed face.
Personality: He is witty, but his monotone delivery comes off as unnerving He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is content; and he uses money and sex appeal to get what he needs
Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Ploughman
Voice: French accent
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 13)
Armor Class 10
Hit Points 128 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
Possessions: 4000 gp. 1 Medium magic item.
Malquis Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears tight fighting clothing, which leaves very little to the imagination. She has a hunchback. Her hair is always cut to a buzz. Her blue eyes dart from person to person.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Malquis was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She has recently gotten a pet goose that steals things from people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and a rival would like her out of the picture
Ideals: Fighting, Persistence, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 310 gp.
Quespa Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a faded coat and loose pants complete with broad hat. She wears a broad hat to cover her moderate length black crest. She has several tiny ruby earrings on each ear.
Personality: She is a hateful person. She taunts others and blames them for her problems. As long as the job gets done she does not care how it got done.
History: Her mother raised her in a mountain cabin. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Farmer
Voice: Booming voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Goblin, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1800 gp.
Salasar Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'1" and dresses well, typically a more casual-formal manner. His right hand appears badly burned and disfigured. His white crest has been sun bleached extensively. He has red eyes and a black hat with a violet feather.
Personality: Salasar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.
History: A powerful brothel owner made him what he is. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their daughter. He worked as a Sage, and he later adopted a second daughter.
Motivation: To share knowledge with the world.
Ideals: Extrovert, Logical. Bonds: Attractive, Mentor. Occupation: Sage
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 8000 cp. Gold dragon comb with red garnet eye (300 gp). Gold and topaz bottle stopper cork (300 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). 1 Masterwork Uncommon Weapon.
Falkrunn Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bow, but if one is not available she will default to her flail. She has a moderate pudge and is not very fit. She wears a Stetson hat to hide her balding. She has a dull look in her gray eyes.
Personality: Falkrunn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She comes from a rich northern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Artistic, Fighting. Flaws: Secretive. Bonds: Rich. Occupation: Map Maker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp.
Taklinn Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. He is an epitome of beauty. His hair is black, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Taklinn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He comes from a rich western family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.
Motivation: Marry his sister to traveling adventurers.
Ideals: Extrovert, Impeccable. Bonds: Attractive, Family, Rich. Occupation: Engraver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 35 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
