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NPC Generator

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Advanced [show]


Lezre Redfield, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 4'8" and wears a well pressed and immaculate suit (or dress). Her right leg appears badly burned and disfigured. She has no hair. She has violet eyes and a white hat with a tan feather.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Flaws: Ugly, Forgetful, Disease. Bonds: Adventurer. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Lezre Redfield, Female Half-Orc Barbarian 3
Medium (4'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)7 (-2) 11 (+0)11 (+0)
Skills Nature +0, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Quillathe Callan, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her clothes are grease stained in places. She has slicked back silver hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When she was but 5 years old her parents immigrated from the east. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion

Ideals: Joker, Optimist, Entrepeneur. Bonds: Poor, Immigrant, Family. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Quillathe Callan, Female Half-Elf Fighter 8
Medium (5'6") Half-Elf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)8 (-1) 16 (+3)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His brown eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.

History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Optimist. Flaws: Ugly, Impulsive, Insane. Bonds: Poor. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Arannis Ostoroth, Male Half-Elf Bard 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 800 gp. Chalcedony (80 gp). Red garnet (110 gp).


Social Check DCs


Melech Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a green and brown robe with the hood down. His broad hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Persistence, Entrepeneur. Flaws: Ugly, Disease. Occupation: Assassin

Voice: American accent

Attributes [hide]

Melech Hope, Male Tiefling Adept 13
Medium (5'1") Tiefling, True Neutral (CR 13)
Armor Class 11
Hit Points 66 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 17 (+3)19 (+4)
Skills Performance +8, Persuasion +8
Senses Passive Perception 13
Languages Common, Aquan, Terran, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 1000 gp. Malachite (8 gp). Tourmaline (150 gp). Lapis lazuli (8 gp). 1 Minor magic item.


Social Check DCs


Lezre Hartford, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'11" and is wearing a long, white cloak. Her tied-back hair is white. She has gray eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She has all her life been fascinated with painting.

History: The child of eastern immigrants she idolized her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her painting dream.

Motivation: Wants her loneliness to end; and she would like to get married and retire

Ideals: Artistic. Flaws: Antagonistic, Ugly. Bonds: Immigrant, Has a crush. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lezre Hartford, Female Half-Orc Bard 17
Medium (5'11") Half-Orc, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 76 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 15 (+2)17 (+3)
Skills Animal Handling +8
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 10000 gp. White opal (900 gp). Amethyst (130 gp). Chrysoprase (20 gp). Banded agate (11 gp). Blue sapphire (900 gp). Obsidian (11 gp). Peridot (20 gp). Onyx (20 gp). Jade (130 gp). Tiger eye turquoise (11 gp). Golden yellow topaz (1500 gp). Deep blue spinel (1500 gp). Bloodstone (20 gp). Bloodstone (20 gp). Violet garnet (1500 gp). Freshwater pearl (11 gp). Hematite (11 gp). Golden pearl (130 gp). Violet garnet (1500 gp). Alexandrite (1500 gp). Tiger eye turquoise (11 gp). Aquamarine (1500 gp). Violet garnet (1500 gp). Smoky quartz (20 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp).


Social Check DCs


Herleva Willoughby, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. She has shaved her head bald. Her fair skin shows little sign of her aristocratic breeding.

Personality: Herleva is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A true patriot, Herleva would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Herleva was born in the west. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Extrovert, Persistence. Bonds: Attractive, Military, Job. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Herleva Willoughby, Female Human Adept 11
Medium (4'10") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Stealth +5, Survival +3
Senses Passive Perception 9
Languages Common, Aquan, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2200 gp.


Social Check DCs


Ella Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'4" and is a bit bulky. She is very muscular particularly in the legs. She wears a tan coat over a green low-cut shirt, and a Stetson hat upon her head. Sporting a black mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born the only child of a wealthy merchant. Ella was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Blacksmith. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Regain custody of her daughter; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Mundane, Impulsive. Bonds: Immigrant, Family. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Ella Bafflestone, Female Gnome Warlock 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 130 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Five In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown trousers with pastel and black striped suspenders. She wears various colorful collared shirts. She is bristling with hidden weapons, mostly axes and greatswords. Her black fur is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a very good compulsive liar and kleptomaniac.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Criminal record, Poor. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Five In the Wind, Female Tabaxi Adept 7
Medium (5'3") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 14 (+2)20 (+5)
Skills Acrobatics +4, Performance +8
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 900 gp. Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: William was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted druidic powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and find a way to reverse the transformation of his brother

Ideals: Justice, Gifted. Flaws: Racist. Bonds: Slave, Family, Enemies. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

William Hamilton, Male Human Commoner 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Rose (30 gp).


Social Check DCs

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