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NPC Generator

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Advanced [show]


Fonkin Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'7", this man very much looks the part of a Performer. His hair is white and curly. He has brown eyes and a blue hat with a grey feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted from career to career and currently works as a Performer.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Slave, Enemies. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fonkin Fiddlefen, Male Gnome Warlock 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 9 (-1)14 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 22000 cp.


Social Check DCs


Beiro Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He has wavy blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Enemies, Military. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Beiro Waite, Male Half-Elf Bard 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 1000 cp.


Social Check DCs


Patrick Sydney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey shirt with thin black vertical stripes and white pants. With bright silver hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Patrick took refuge in the old dungeon and found the beat up sai and armor he uses now. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Flaws: Forgetful. Bonds: Job, Rich, Nature, Family. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Patrick Sydney, Male Human Paladin 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)12 (+1) 13 (+1)13 (+1)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Balam Failure, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze and is in decent physical shape. He has wavy purple hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He speaks before he thinks and is too direct. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. When Balam reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it.

Flaws: Impulsive, Antagonistic. Bonds: Rich, Attractive, Military. Occupation: Server

Voice: Forgets to breathe while speaking

Attributes [hide]

Balam Failure, Male Tiefling Expert 3
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)18 (+4) 12 (+1)19 (+4)
Skills Religion +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Halfling, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Oloric Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. His green eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He also hits on women, regardless of circumstances.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and he wants to get laid

Bonds: Rich, Religious, Has a crush, Family. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Oloric Helcral, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 390 gp.


Social Check DCs


Tim Kenley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and is dressed in an above average manner. He has a brown handlebar mustache and slicked back brown hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted psionic powers by his dying brother.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job, Criminal record. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Tim Kenley, Male Human Cleric 8
Medium (5'4") Human, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 17 (+3)10 (+0)
Skills Athletics +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 1000 gp. Deep blue spinel (1300 gp). Coral (40 gp). Black opal (400 gp). Azurite (8 gp). Fiery yellow corundum (400 gp). Iolite (70 gp).


Social Check DCs


Morgran Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He has wavy chestnut hair. His violet eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Morgran Gorunn, Male Dwarf Bard 9
Medium (4'5") Dwarf, Lawful Good (CR 9)
Armor Class 13
Hit Points 50 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. Violet garnet (900 gp). Moonstone (80 gp). Silver pearl (40 gp). Chrysoprase (80 gp). Aquamarine (900 gp). Alexandrite (900 gp).


Social Check DCs


Dayereth Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his silver hair well, parting it to the left. This hazel eyed northerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy.

Ideals: Passionate, Optimist, Entrepeneur. Bonds: Rich, In love, Criminal record. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Dayereth Gracey, Male Half-Elf Paladin 3
Medium (5'0") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Orc, Infernal, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs


Ovak Royal, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 4'9", this woman sports white clothing, slightly heavier than average wear. Her hair is black and curly. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Around other people she will do her best to conceal her emotions and appear jolly.

History: From birth she was tutored by a cruel and relentless mentor. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She's since become an addict/alcoholic.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts

Flaws: Addict, Secretive, Shy. Bonds: Mentor, Debt. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Ovak Royal, Female Half-Orc Fighter 3
Medium (4'9") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Athletics +6, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs

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