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NPC Generator

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Advanced [show]


Lorilla Dunben, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing colorful clothing, dressed as a Marshal. Her white hair is cut short with large spiked bangs in the front. Her eyes are brown and she is always smoking a pipe.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She served in the navy to pay for her family's outstanding loans. Lorilla was born on a far western plains where she grew up under the tutelage of her father, an expert Marshal. She has been saving her money to try and buy her brother's freedom.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Artistic. Flaws: Shy. Bonds: Family, Military, Immigrant, Adventurer. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Lorilla Dunben, Female Gnome Warlock 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)17 (+3) 10 (+0)16 (+3)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Gnoll, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 500 gp.


Social Check DCs


Matilda Presley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'4" and wears a brown armored body suit, with a simple grey line shooting up and back down. Her right hand appears badly burned and disfigured. She has wavy golden hair. She tend to wears goggles to shield her eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She is frequently practicing swordplay.

History: Matilda was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and to be a mason again

Bonds: Attractive, Military, Job. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Matilda Presley, Female Human Bard 9
Medium (5'4") Human, Neutral Evil (CR 9)
Armor Class 13
Hit Points 27 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)13 (+1) 16 (+3)17 (+3)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 1400 gp. Blue sapphire (1500 gp). Golden yellow topaz (200 gp). Black star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his blonde hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Reirak Dankil, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)10 (+0) 8 (-1)1 (-5)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +1

Possessions: 1700 sp. 1 Everburning torch.


Social Check DCs


Nuraval Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length golden hair. His brown eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Bellfounder business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Job, Nature. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Nuraval Brazzik, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)8 (-1) 11 (+0)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 pp. 1 Disguise kit.


Social Check DCs


Rathkran Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He wears his red crest up. He has gleaming, smiling red eyes.

Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rathkran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Dwarven compassion.

Ideals: Fighting. Flaws: Impulsive, Fearful, Racist. Bonds: Attractive. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Rathkran Chumbyxirinnish, Male Dragonborn Fighter 2
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Tordek Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. His golden hair is still thick. This green eyed northerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Tordek enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Tordek was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new jeweler responsibilities is difficult

Flaws: Shy, Hedonist. Bonds: Attractive, Poor, Job. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Tordek Ungart, Male Dwarf Barbarian 12
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 93 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sora Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her copper crest up. She wears large thick round spectacles.

Personality: While she acts the brute, she is far gentler than she would appear. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born to a Roofer, her father struggled to pay the bills. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Sora and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Sora Ophinshtalajiir, Female Dragonborn Ranger 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 40 pp. Azurite (11 gp).


Social Check DCs


Hecat Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is wearing a long, green cloak. Beneath her clothing is a huge mess of scar tissue. Her purple hair is greasy and uncared for. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is business-like. She takes instructions and follows them to the letter. She would rather hide behind her crafts than deal with other people.

History: She was born a particularly ugly child, much to the horror of her parents. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Professionalism, Artistic. Flaws: Ugly, Addict, Shy. Bonds: Slave. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Hecat Pain, Female Tiefling Fighter 8
Medium (6'2") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +5, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 800 gp. Moonstone (60 gp). Onyx (60 gp). Fiery yellow corundum (700 gp). Moss agate (11 gp).


Social Check DCs


Ahrim Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his red hair in a flapper bob. His black eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Weaver business at a young age. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Expand his business; and he desires power and/or immortality

Flaws: Disease. Bonds: Rich, Adventurer, Job, Slave. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Ahrim Fortune, Male Tiefling Druid 5
Medium (5'2") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs

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