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NPC Generator

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William Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair and beard is wavy and long. His ears are large.

Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

William Kinsley, Male Human Wizard 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)13 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp. Violet garnet (200 gp).


Social Check DCs


Sun Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a wide-brimmed hat to cover her moderate length black fur. She has copper eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father had invested heavily in several trade routes and wanted her to inherit them. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: To reunite with her old friends; and to unite with her brother

Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Adventurer, Immigrant, Family. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Sun Hummingbird, Female Tabaxi Commoner 10
Medium (5'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 57 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Nature +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 180 pp.


Social Check DCs


Drogo Gyula, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears skinny pants and wears a grey and blue robe with the hood down. His chestnut hair is styled in orderly dreadlocks. His brown eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.

History: He got into the Priest business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and wants to open a new tavern

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Drogo Gyula, Male Human Monk 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kali Reverence, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She dresses like a well dressed Mayor does. Her long silver hair is drawn into a two foot long braid. Her eyes are likewise white.

Personality: She has always had a great fascination with Tiefling culture. She is obsessed with a lost civilization.

History: She got into the Mayor business at a young age. Her childhood dream was to be a Locksmith, but she was a colossal failure. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is unsatisfied with her job; and a strong sense of loyalty to tiefling people

Ideals: Athletic, Logical. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Kali Reverence, Female Tiefling Warlock 7
Medium (5'6") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)18 (+4) 15 (+2)15 (+2)
Skills Nature +7, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Abyssal, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 1100 gp. Chrysoprase (80 gp). Red spinel (80 gp). Fire opal (1200 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is red and very short. He has a dull look in his hazel eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the west. Through the years after Dynamic was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dynamic's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Dynamic Wind, Male Tabaxi Bard 10
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 61 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)7 (-2) 9 (-1)15 (+2)
Skills Intimidation +6, Survival +3
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1900 gp. Eye agate (4 gp). Red spinel (120 gp). Moss agate (4 gp). Lapis lazuli (4 gp). Aquamarine (300 gp). Hematite (4 gp). Bloodstone (50 gp).


Social Check DCs


Naivara Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. She is an epitome of beauty. Her red hair is lengthy and is close to two feet long. Her eyes are green and catlike.

Personality: Aggressive, abrasive, and angry, Naivara embodies much of what other species detest in the Elves. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A powerful wizard made her what she is. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Naivara and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Mentor. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Naivara Xiloscient, Female Elf Commoner 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 6 (-2)9 (-1) 16 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 3 Antitoxin. 1 Alchemist’s fire.


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He has beige fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his sister before him, after school he went straight into learning to become a Sculptor. He has drifted from career to career and currently works as a Sculptor.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Sun In the Wind, Male Tabaxi Sorcerer 8
Medium (6'4") Tabaxi, Neutral Evil (CR 8)
Armor Class 15
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 80000 cp. Golden yellow topaz (1400 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her orange fur is lengthy and is close to two feet long. Her eyes are a pleasant blue.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is harsh and unforgiving.

History: Quick was born in the west. At a young age she loved to build and create. Quick liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants to meet her childhood hero; and she's repulsed by the pc

Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Nature, Adventurer. Occupation: Priest

Voice: Voice breaks

Attributes [hide]

Quick Of Stars, Female Tabaxi Warrior 7
Medium (5'8") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Melissa Gracey, Female Human [Permalink]

Personal [hide]

Description: She wears just a brown suit. She has a very tight haircut. She wears a mask on her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with a lost civilization.

History: Born in the south her family was never financially stable. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend.

Flaws: PTSD. Bonds: Adventurer, Poor. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Melissa Gracey, Female Human Fighter 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)13 (+1) 14 (+2)14 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs

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