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NPC Generator

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Advanced [show]


Kilia Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'3" and wears a robe, a symbol of luck around her neck, and a sickle on her belt. Her right hand appears badly burned and disfigured. She wears her golden hair up in a very large beehive style do. Her eyes are gray and beady.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Racist, Fearful. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Kilia Glanhig, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 19 (+4)10 (+0) 9 (-1)5 (-3)
Skills History +2, Intimidation -1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 5000 cp.


Social Check DCs


Bilbron Welber, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tan painted combat armor at almost all times. His hair is cut close to his head. He has hazel eyes and a tan hat with a brown feather.

Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.

Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Hedonist, Insane, Mundane. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Bilbron Welber, Male Gnome Aristocrat 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +4

Possessions: 20 gp.


Social Check DCs


Jaxi Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is muscular with a powerful set of arms. Her gold crest is lengthy. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Energy wise she seems alert and responsive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was granted druidic powers by her dying sister.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Professionalism, Gifted, Impeccable. Flaws: Ugly, Antagonistic. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Jaxi Jharthraxyn, Female Dragonborn Monk 1
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)8 (-1) 16 (+3)17 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. Zircon (20 gp).


Social Check DCs


Harriet Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them, and she perpetually has her shield ready. Her silver hair is matted, messy, and big. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Harriet isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her father. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She left for the south, certain she would find work there.

Motivation: Many dire rats want her driven away; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Harriet Tosscobble, Female Halfling Commoner 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)17 (+3) 15 (+2)17 (+3)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Infernal, Dwarven, Draconic
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 100 gp. Onyx (60 gp).


Social Check DCs


Guy Bentham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He sports brown clothing, slightly heavier than average wear, and his gloved hand is found clutching a bow. He has done his best to style his silver hair to look like a famous performer. He has several tiny ruby earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: From birth he was tutored by a cruel and relentless mentor. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Bonds: Rich, Mentor, Nature. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Guy Bentham, Male Human Monk 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Gildmak Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. His black hair is greasy and uncared for. His eyes are green and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and money/treasure

Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Gildmak Smoothhands, Male Halfling Aristocrat 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)13 (+1) 13 (+1)7 (-2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1000 cp. 3 Alchemist’s fire.


Social Check DCs


Tawna Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She typically wears red cloth garments or leather armor. Her auburn hair is lengthy. She is baby faced.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. She has been a successful dealer in antiques buying low and selling high.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Tawna Goodbarrel, Female Halfling Paladin 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp. Freshwater pearl (16 gp).


Social Check DCs


Mary Oakley, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fitting clothing which further accentuates her frame. Her golden hair is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The war was a terrible time for her, and Mary does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to a criminal king-pin and mafia family When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Painter. She inherited the family business which she has now maintained for 11 years.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Flaws: Insomniac, Depressed. Bonds: Attractive, Military, Criminal record, Job. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Mary Oakley, Female Human Expert 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Sariel Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She wears baggy tan pantaloons and a green scarf. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is thinning but still full. She wears a mask on her face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bellfounder arts, while her father instructed her in etiquette, music and courtly manner. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is greedy

Ideals: Impeccable, Gifted. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Sariel Mystralath, Female Elf Warrior 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)12 (+1) 5 (-3)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3100 sp.


Social Check DCs

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