Trail Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His gray fur is lengthy and is close to two feet long. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Trail was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Glassblower. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious, Immigrant. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 8000 sp. Black opal (1100 gp).
Aerdeth Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A 4'9" southern man, he is dressed in earthy colors with a tan and blue handkerchief worn on his right side. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Overbrimming with self-confidence, Aerdeth isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He also is a firm believer in the manly ideal.
History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and he desires power and/or immortality
Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Nature, Adventurer. Occupation: Marshal
Voice: Irish accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 15
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 8 (-1) | 5 (-3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp. Eye agate (13 gp).
Bardryn Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a faded coat and loose pants complete with small hat. Her chestnut hair is matted, messy, and big. Her eyes are likewise brown.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: A powerful slaver made her what she is. A few years later when the south was not economically sound they moved to her current location. She has recently gotten a pet goose that steals things from people.
Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac
Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Mentor, Immigrant. Occupation: Priest
Voice: Russian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 1 (-5) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 gp.
Irann Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a lot of dark rich colors, with gold accents. She wears her hair in dreadlocks. Her violet unseeing eyes seem to look past you.
Personality: She dislikes all the random violence that takes place in the north. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's repulsed by the PC; and wants to have a good time and be beloved
Ideals: Pacifist, Artistic. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Performer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Shedinn Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems and is in decent physical shape. His scarlet crest is lengthy. His eyes are gold.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a necromancer, Shedinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is greedy; and sabotage a competitor
Flaws: Antagonistic. Bonds: Rich, Adventurer, Mentor, Job. Occupation: Stableman
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1300 sp. Coral (120 gp).
Adrex Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears a colorful flower in his rusty crest. He has a tattooed face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: Nothing but the best is good enough for him; and to reunite with his old friends
Ideals: Optimist, Impeccable. Bonds: Attractive, Immigrant, Adventurer. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: Just what you see.
Gorbundus Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. His crest, while still mostly brass, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Gorbundus lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Poor, Family. Occupation: Barkeep
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 60 pp. 1 Minor magic item.
Eran Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. Sporting a black mohawk this woman's hair draws a lot of attention. Her hazel eyes dart from person to person.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses divination through singing.
History: She is a Maurezhi in disguise. After coming to the age of reason, Eran took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She loathes her own lifestyle; and wishes to resurrect an old love
Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Adventurer, In love. Occupation: Junk Dealer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +2
Possessions: 700 gp.
Alain Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has a slight overbite and is overall scrawny. She wears her brown hair down. This brown eyed southerner is not easily forgotten.
Personality: Alain is depressed about a lot of things. She tends to be a nihilist. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Alain hails from a village terrorized by brigands. A freak accident while working with her Mercenary father left her crippled. She ran away from her former home and has been making her living as a Stableman for the past few years.
Motivation: An old rival family wants her found; and she loathes her own lifestyle
Flaws: Depressed, Disease. Bonds: Enemies, Job, Family. Occupation: Stableman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Celestial, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp. 1 Masterwork Thieves’ tools.
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