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NPC Generator

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Advanced [show]


Silaqui Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She wears suspenders and tan workpants. Her shirt is black, and she wears a heavy tan leather apron most of the time. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a card on it. Her auburn hair is greasy and uncared for. She wears crescent spectacles with a black brim.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Silaqui enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born on a small isolated farm. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Locksmith job and began her own company from there.

Motivation: Expand her business; and balancing her hectic life and new locksmith responsibilities is difficult

Flaws: Ugly, Mundane, Hedonist. Bonds: Nature, Job. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Silaqui Caphaxath, Female Elf Warrior 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)7 (-2) 16 (+3)7 (-2)
Skills Religion +0, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trym Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 5 years old his parents immigrated from the west. Trym was born on a far western desert where he grew up under the tutelage of his mother, an expert Banker. He became a Banker soon after.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Banker

Voice: German accent

Attributes [hide]

Trym Marlowe, Male Human Cleric 6
Medium (5'1") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 500 gp. Black star sapphire (1500 gp). Sardonyx (30 gp).


Social Check DCs


Norman Atterton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. His eyes are likewise gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Norman was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Logical. Flaws: Insomniac, Depressed. Bonds: Rich, Attractive. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Norman Atterton, Male Human Druid 6
Medium (6'0") Human, Lawful Evil (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)16 (+3) 11 (+0)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1000 sp.


Social Check DCs


Gnarsh Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his brown hair down. His fierce violet eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Mortician. He has all his life been fascinated with music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has built up a small fortune and can afford his own way.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Job, Rich, Debt. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Gnarsh Shelly, Male Half-Orc Warrior 2
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Athletics +3, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Clerebold Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. He has a brown handlebar mustache and slicked back brown hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Half-Orc culture. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: He was raised by priests from a young age. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has dedicated himself to building a better world.

Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to half-orc people

Ideals: Pacifist. Flaws: Racist. Bonds: Attractive, Religious, Mentor. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Clerebold Marleigh, Male Human Druid 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)8 (-1) 16 (+3)6 (-2)
Skills Nature +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Brass mug with jade inlays (300 gp).


Social Check DCs


Vrondiss Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. His crest is short and white. His red eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Vrondiss took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Professionalism, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Vrondiss Mohradyllion, Male Dragonborn Druid 1
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)9 (-1) 9 (-1)18 (+4)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Caeldrim Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan coat over a red low-cut shirt, and a deerstalker hat upon his head. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is greying and his face has many wrinkles. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). During his travels, Caeldrim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Caeldrim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Caeldrim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Optimist. Flaws: Addict, Disease. Bonds: Nature, Adventurer. Occupation: Cook

Voice: Speaks with back of mouth

Attributes [hide]

Caeldrim Cithreth, Male Elf Paladin 1
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Breastplate.


Social Check DCs


Nyx Turen, Female Gnome [Permalink]

Personal [hide]

Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and sports empty pouches on her belt. She has shaved her head bald. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Nyx hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is frequently practicing swordplay.

History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Jeweler for the past few years.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to be a ploughman again

Ideals: Artistic. Flaws: Ugly. Bonds: Military, Mentor, Job, Debt. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Nyx Turen, Female Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 20000 cp. 1 Half-Plate.


Social Check DCs


Beast Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a rose on it. Her cinnamon fur has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Calm and collected, she is a well trained Ruler. She receives visions of the future at random moments

History: The child of a Layabout, who enjoyed hunting, Beast was taken on many hunting expeditions. When Beast reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She tends to her Ruler job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Bonds: Attractive, Job, Nature, Military. Occupation: Ruler

Voice: American accent

Attributes [hide]

Beast Of Snakes, Female Tabaxi Bard 9
Medium (6'0") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Gnome, Goblin
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 900 gp. Silver pearl (150 gp). Tiger eye turquoise (15 gp). Carnelian (80 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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