Silaqui Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She wears suspenders and tan workpants. Her shirt is black, and she wears a heavy tan leather apron most of the time. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a card on it. Her auburn hair is greasy and uncared for. She wears crescent spectacles with a black brim.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Silaqui enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born on a small isolated farm. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Locksmith job and began her own company from there.
Motivation: Expand her business; and balancing her hectic life and new locksmith responsibilities is difficult
Flaws: Ugly, Mundane, Hedonist. Bonds: Nature, Job. Occupation: Locksmith
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 7 (-2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Trym Marlowe, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: When he was but 5 years old his parents immigrated from the west. Trym was born on a far western desert where he grew up under the tutelage of his mother, an expert Banker. He became a Banker soon after.
Motivation: Further expansion of business.
Ideals: Gifted. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Banker
Voice: German accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 500 gp. Black star sapphire (1500 gp). Sardonyx (30 gp).
Norman Atterton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. His eyes are likewise gray.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Norman was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Logical. Flaws: Insomniac, Depressed. Bonds: Rich, Attractive. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 1000 sp.
Gnarsh Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his brown hair down. His fierce violet eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Mortician. He has all his life been fascinated with music.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has built up a small fortune and can afford his own way.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg
Ideals: Artistic. Bonds: Job, Rich, Debt. Occupation: Mortician
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 240 gp. Large well-done wool tapestry (100 gp).
Clerebold Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. He has a brown handlebar mustache and slicked back brown hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: He has always had a great fascination with Half-Orc culture. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.
History: He was raised by priests from a young age. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has dedicated himself to building a better world.
Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to half-orc people
Ideals: Pacifist. Flaws: Racist. Bonds: Attractive, Religious, Mentor. Occupation: Actor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Brass mug with jade inlays (300 gp).
Vrondiss Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. His crest is short and white. His red eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Vrondiss took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.
Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Professionalism, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Caeldrim Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan coat over a red low-cut shirt, and a deerstalker hat upon his head. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is greying and his face has many wrinkles. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). During his travels, Caeldrim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Caeldrim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Caeldrim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Optimist. Flaws: Addict, Disease. Bonds: Nature, Adventurer. Occupation: Cook
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Breastplate.
Nyx Turen, Female Gnome [Permalink]
Personal [hide]
Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and sports empty pouches on her belt. She has shaved her head bald. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: Nyx hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is frequently practicing swordplay.
History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Jeweler for the past few years.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to be a ploughman again
Ideals: Artistic. Flaws: Ugly. Bonds: Military, Mentor, Job, Debt. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 20000 cp. 1 Half-Plate.
Beast Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a rose on it. Her cinnamon fur has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Calm and collected, she is a well trained Ruler. She receives visions of the future at random moments
History: The child of a Layabout, who enjoyed hunting, Beast was taken on many hunting expeditions. When Beast reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She tends to her Ruler job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted. Bonds: Attractive, Job, Nature, Military. Occupation: Ruler
Voice: American accent
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 37 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Gnome, Goblin
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 900 gp. Silver pearl (150 gp). Tiger eye turquoise (15 gp). Carnelian (80 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
