Kristryd Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'2" and dresses well, typically a more casual-formal manner. Her right leg appears badly burned and disfigured. Her auburn hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she has money and likes to spend it
Flaws: Antagonistic. Bonds: Attractive, Religious, Rich. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 85 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Undercommon, Gnome
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 2000 gp. Jeweled gold crown (6000 gp). Large well-done wool tapestry (400 gp). A small bag of saffron. (40 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). An abacus with copper, silver and gold markers (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hethress Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this western woman wears a black coat over a grey low-cut shirt, and a top hat upon her head. She wears a top hat to cover her moderate length gold crest. Her red eyes dart from person to person to random spaces in the air.
Personality: Hethress hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: From birth she was tutored by a cruel and relentless mentor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now spends her time doing works of charity.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Athletic, Artistic, Philantrophist. Bonds: Mentor, Military. Occupation: Navigator
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
Jo Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is constantly adorned with expensive silk clothing, often dyed in bright red and white, and wears rings and necklaces with large, colorful gems. Her hair is short and red. She wears crescent spectacles with a black brim.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a habit of throwing herself into exceedingly dangerous situations.
History: Jo was raised in a hard working conservative environment. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She has built up a small fortune and can afford her own way.
Motivation: To protect her home; and expand her business
Flaws: Impulsive, Racist. Bonds: Rich, Immigrant, Job, Guardian. Occupation: Ploughman
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Nicholas Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His black hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nicholas is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a necromancer, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to raise his children well.
Ideals: Justice. Flaws: Ugly, Emotional. Bonds: Poor, Mentor. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold dragon comb with red garnet eye (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
Breena Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she likes to wear ponchos typically of a light tan in addition to tight pants, and is pretty ugly. Her silver hair is styled in orderly dreadlocks. Her brown eyes are slightly larger than normal.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Breena was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She tends to her Miner job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Greedy. Bonds: Guardian, Enemies, Job, Nature. Occupation: Miner
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 8000 cp. 1 Minor magic item.
Kite Running, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His beige fur is braided into rings. His copper eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy and tries to find solutions quickly.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Fighting, Disciplined, Artistic. Flaws: Lazy. Bonds: Criminal record. Occupation: Body Guard
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Amber (140 gp). 1 Darkwood Shield.
Paymon Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear green pants and tee shirts. His purple hair is lengthy. He has gold eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the north his family was never financially stable. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Barber
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 61 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 sp.
Pyntle Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is long and silver with streaks of red, and is pulled back with small tan clips. Her hazel eyes peer out from beneath her small tan hat.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Bowyer, but she got bored and became a Roofer. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Passionate. Bonds: Adventurer, Attractive, Job, Poor. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Diggory Tinley, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of whips, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has gray eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: Wants to work out more often; and obtaining odd cultural elven artifacts is his passion
Ideals: Fighting, Athletic. Bonds: Job, Poor, Adventurer. Occupation: Server
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!