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NPC Generator

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Advanced [show]


Helja Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear grey clothing when she does not wear armor. Her hair is chestnut and very short. Her eyes are violet and beady.

Personality: She dislikes all the random violence that takes place in the north. She takes great joy in being the best Detective in town.

History: Her mother raised her in a mountain cabin. She worked as a nervous Detective and found it very stressful. She has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. She hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she is unsatisfied with her job

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Nature, Has a crush, Adventurer. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Helja Brawnanvil, Female Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 18 (+4)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bathin Madness, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His dark red hair is lengthy. His eyes are a pleasant white.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Brewer father left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Athletic, Opinionated. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Bathin Madness, Male Tiefling Cleric 1
Medium (6'8") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp.


Social Check DCs


Aura In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'7" and wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His right leg appears badly burned and disfigured. His brown fur is matted, messy, and big. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Aura and his spouse have recently divorced.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Aura In Woods, Male Tabaxi Ranger 1
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp. Rose (20 gp). 1 Average lock.


Social Check DCs


Namfoodle Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He carries a battered glaive and tarnished spear as well. His red hair is matted, messy, and big. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with painting.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting, Artistic. Flaws: Ugly, Addict, Shy. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Namfoodle Fiddlefen, Male Gnome Druid 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Vapula Hurt, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear black pants and tee shirts. She wears a colorful flower in her blue hair. Her eyes, though not visible through her cowl, are red.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She has drifted from career to career and currently works as a Animal Trainer.

Motivation: Balancing her hectic life and new Animal Trainer responsibilities is difficult; and sabotage a competitor

Ideals: Passionate, Gifted. Bonds: Attractive, Military, Job. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Vapula Hurt, Female Tiefling Rogue 8
Medium (5'10") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 11 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ronwe Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She is dressed in an above average manner. Her black hair is smooth and relatively long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is irascible and easily irritated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a criminal king-pin and mafia family Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Ronwe Enigma, Female Tiefling Commoner 8
Medium (6'3") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +0 / 2d10-3, Ranged +4 / 2d10+1, Grapple +1

Possessions: 800 gp. Golden circlet with four aquamarines (3000 gp). Gold and topaz bottle stopper cork (1800 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Harlan, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Job, Nature. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Peter Harlan, Male Human Sorcerer 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 800 gp. Carnelian (70 gp).


Social Check DCs


Eldon Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large tan jacket. His white hair and beard is wavy and long. His eyes are green and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 3 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He then took over the family business and is one of the better Cartwright for hire.

Motivation: To reunite with his absent father; and doesn't want to be a cartwright and was forced into it by his family

Ideals: Athletic, Entrepeneur. Flaws: Sensitive. Bonds: Immigrant, Job, Family. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Eldon Humplebumple, Male Gnome Monk 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Enna Floshem, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has slicked back chestnut hair. She wears a mask on her face.

Personality: She exudes charisma. She is a tour de force of persuasion. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: A powerful necromancer made her what she is. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, In love, Mentor, Rich. Occupation: Bowyer

Voice: Squeaky

Attributes [hide]

Enna Floshem, Female Elf Fighter 2
Medium (5'3") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs

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