Qemuel Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His blue hair is slicked back into a classic pompadour. He has several tiny topaz earrings on each ear.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Born in the south to a Miller, Qemuel learned a great deal about his father's area of expertise. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has set out to sabotage the competition.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Disciplined. Bonds: Rich, Enemies, Job, Immigrant. Occupation: Miller
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 13)
Armor Class 12
Hit Points 74 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Aquan, Orc
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: Brass mug with jade inlays (200 gp). Cloth of gold vestments (80 gp). Silver comb with moonstones (400 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp).
Helgret Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is portly but not overly obese. Her brown hair is wavy and long. Her face is scarred and worn.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born a particularly ugly child, much to the horror of her parents. A gifted student she started as a Carter, but she got bored and became a Mortician. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helgret fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Dragonborn people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Logical, Fighting. Flaws: Ugly, Racist. Bonds: Job. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Aquamarine (500 gp). Star rose quartz (80 gp). Rose (80 gp). 1 Half-Plate.
Hadwisa Barclay, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her long blonde hair kept up in a rat tail. Her eyes are green and catlike.
Personality: She has always had a great fascination with Gnomish culture. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a Seamstress, her father struggled to pay the bills. She worked as a nervous Crown-heir and found it very stressful. She inherited the family business which she has now maintained for 3 years.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Poor, Job. Occupation: Crown-heir
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 5 (-3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. 1 Minor magic item.
Adrik Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his hair in dreadlocks. His blue eyes peer out from beneath his wide-brimmed brown hat.
Personality: A deeply religious man he believes everything happens for a reason. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Flaws: Disease. Bonds: Rich, Religious, Attractive, Mentor. Occupation: Animal Trainer
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 50 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +7
Possessions: 700 gp.
Norman Marston, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He is wearing a perfectly clean shirt and pair of pants. His long black hair is drawn into a two foot long braid. His eyes are amber and catlike.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered
History: Norman was born with his father's beautiful face. He dropped out of school before completing his studies. He has taken up work as a Bather and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Revenge; and wants to open a new tavern
Ideals: Logical. Flaws: Shy, PTSD. Bonds: Attractive, Job, Enemies. Occupation: Bather
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 700 sp.
Pelt Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This man has a large pastel mantle and cape that has been intricately interwoven into his black robe, and sports empty pouches on his belt. His fur is cut close to his head. His eyes are likewise amber.
Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Pelt was born the youngest of three triplets. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is terrified, and will act out of fear; and wants his loneliness to end
Flaws: Fearful. Bonds: Has a crush, Adventurer, Family, In love. Occupation: Barrister
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 46 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Halfling, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 700 gp. Carnelian (40 gp). Zircon (40 gp). Amber (100 gp). Golden yellow topaz (1300 gp). Pink pearl (100 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp).
Jak Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His white hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invites people to come help in his community garden.
History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break; and to unite with his brother
Ideals: Philantrophist. Bonds: Poor, Criminal record, Nature, Adventurer, Family. Occupation: Spy
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 57 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +5
Possessions: 1000 gp. Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elama Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears bulky violet painted plate armor. She is muscular with a powerful set of arms. She keeps her long golden hair kept up in a rat tail. She has amber eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She misses her home and complains about the freezing weather, even in summer.
History: Born in a small village she learned the ways of the warrior from her father. At a young age her father died while driving off some orcs. Her mother being the stubborn sort decided to stay and helped train her in pickaxe use. She became a Glassblower soon after.
Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and meet up once more with her childhood friend
Ideals: Fighting. Bonds: Job, Immigrant, Enemies, Adventurer. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 72 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 1500 gp.
Pijjirik Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear green pants and tee shirts. His silver crest has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He feeds upon the attention of others.
History: Pijjirik was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: To protect his home; and to clean up the streets
Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Rich, Guardian. Occupation: Hunter
Voice: Italian accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!