Aust Iathrana, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a long white beard with little hanging trinkets. His thin eyebrows rest above his beady violet eyes.
Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aust grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aust. He used his abilities to trick people and travel the world for free.
Motivation: To reunite with his absent mother.
Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Military, Criminal record. Occupation: Stylist
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. 1 Average lock. 1 Small steel mirror.
Ronwe Agility, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who likes to wear darkened spectacles and heavy clothing, no matter the weather, she is not a threatening figure. Her hair is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ronwe is combative with any and all who dare try her patience in the slightest.
History: Ronwe was born in the west. At a young age she loved to build and create. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying sister.
Motivation: To get a good night's sleep; and she's looking for her big break
Ideals: Opinionated, Justice, Persistence, Gifted. Flaws: Insomniac. Occupation: Fortune-teller
Voice: Irish accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Azurite (9 gp).
Biri Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. Her silver crest is still thick. Her gold unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She receives visions of the future at random moments
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Bounty Hunter, but she got bored and became a Herbalist. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Wants to open a new tavern; and she uses money and sex appeal to get what she needs
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Attractive, Job, Enemies. Occupation: Herbalist
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item.
Merihim Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is braided into rings. His gold eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Merihim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Merihim. He moves from town to town, unable to find a place to settle.
Motivation: A rival would like him out of the picture.
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Criminal record, Immigrant. Occupation: Dyer
Voice: Italian accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 17 (+3) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp.
Guy Ryland, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. His tied-back hair is auburn. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Sage in town.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has set out to sabotage the competition.
Motivation: His religion dominates his actions; and an old rival family wants him found
Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Family. Occupation: Sage
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 290 pp. Jeweled anklet (4000 gp).
Burgell Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His hair is long and black with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the west to a Miner, Burgell learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: Wants to open a new tavern.
Ideals: Justice, Philantrophist. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 15 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 20 (+5) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
Heather Hastings, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'1" and is wearing a long, grey, dusty cloak. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. Her eyes are amber and beady.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Weaver. By chance she met her sister recently and the two have been together since.
Motivation: Doesn't want to be a Weaver and was forced into it by her family; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Military, Family, Adventurer. Occupation: Weaver
Voice: Booming voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 7 (-2) | 7 (-2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp.
Vonbin Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. He has done his best to style his golden hair to look like a famous performer. He has violet eyes and a grey hat with a green feather.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult.
Flaws: Mundane, Antagonistic. Bonds: Job, Military. Occupation: Carter
Voice: American accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp.
Mantus Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with broad hat. His white hair is knotted and matted. He has a dull look in his white eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also is a firm believer in the manly ideal.
History: He was born to a criminal king-pin and mafia family A few years later when the east was not economically sound they moved to his current location. He's also a talented Gardener, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult.
Flaws: Cynical, Impulsive. Bonds: Immigrant, Criminal record, Job. Occupation: Stableman
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 96 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 900 pp. Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (120 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1700 gp). Large well-done wool tapestry (400 gp). Solid gold idol (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item. 1 Minor magic item.
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