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NPC Generator

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Advanced [show]


Arannis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a tan collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. He keeps his long auburn hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Gifted from a young age, Arannis studied abroad. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by gnolls. Arannis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Bonds: Immigrant, Guardian, Enemies, Slave. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Arannis Netyoive, Male Elf Fighter 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)11 (+0) 6 (-2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Darkwood Shield.


Social Check DCs


Antinua Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses like a well dressed Blacksmith does. Her long brown hair reaches down to her waist. She is baby faced.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a font of random trivia from the lore and stories she has discovered

History: Gifted from a young age, Antinua studied abroad. Her parents enrolled her in a Fighter school at a young age so that she could practice her psionic talents. She has worked as a Blacksmith like her father before her.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Logical, Gifted, Athletic. Flaws: Shy. Bonds: Job. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Antinua Koehlanna, Female Elf Fighter 10
Medium (4'11") Elf, Lawful Good (CR 10)
Armor Class 15
Hit Points 87 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +9, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Goblin, Orc
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +4

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damaia Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, she is an attractive figure. She wears professional attire. Her long black hair is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. A true patriot, Damaia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Damaia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a Mayor soon after.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she wants nothing more than to rejoin the army

Flaws: Cynical, Disease. Bonds: Attractive, Military, Poor. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Damaia Pursuit, Female Tiefling Sorcerer 13
Medium (4'7") Tiefling, Neutral Good (CR 13)
Armor Class 10
Hit Points 52 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)19 (+4) 12 (+1)12 (+1)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnoll, Abyssal
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666664000

Possessions: 1000 gp. Chalcedony (60 gp). Alexandrite (1100 gp). Freshwater pearl (5 gp). Azurite (5 gp). Onyx (60 gp). Amber (40 gp). Black opal (800 gp). Deep green spinel (40 gp). Rose (60 gp). 1 Medium magic item.


Social Check DCs


Oppah Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing the road beaten gear of a warrior. She has no hair. She wears a mask on her face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A powerful brothel owner made her what she is. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: In love, Mentor. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Oppah Shadowcloak, Female Gnome Adept 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)17 (+3) 15 (+2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Aquan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 26000 sp. Jade (130 gp). Onyx (30 gp). Alexandrite (1000 gp).


Social Check DCs


Birel Evans, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears violet painted combat armor at almost all times. She has styled her auburn hair well, parting it to the left. Her hazel eyes peer out from beneath her Stetson violet hat.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born several months after her father was called into army service. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural tiefling artifacts is her passion

Flaws: Ugly, Shy. Bonds: Military, Adventurer. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Birel Evans, Female Half-Elf Barbarian 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 14 (+2)17 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 70 gp. Tourmaline (100 gp).


Social Check DCs


Percival Kent, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. He is bald on top and has large black tufts of hair around his ears. His green unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Mason mother left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC.

Flaws: Ugly, Disease, Shy. Bonds: Has a crush, Adventurer. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Kent, Male Human Cleric 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Oblar Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His whole body is exceptionally muscular. His black hair is greasy and uncared for. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a wizard, Oblar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Oblar's homeland. Oblar decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Oblar Silvereyes, Male Halfling Cleric 5
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 16
Hit Points 16 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 4 (-3)10 (+0) 15 (+2)17 (+3)
Skills Deception +6, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Star ruby (1200 gp).


Social Check DCs


Gorbundus Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is renowned for his bright green suits and hats. Beneath his clothing is a huge mess of scar tissue. His scarlet crest is kept up in a ponytail inside a small hat. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.

History: Gorbundus was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Slave, Poor, Adventurer. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Gorbundus Orexijandilin, Male Dragonborn Monk 5
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Violet garnet (800 gp). Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs


Azzakh Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He is wearing a long, black, dusty cloak. His crest is blue and curly. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. Azzakh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Ugly, Depressed, Antagonistic. Bonds: Adventurer. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Azzakh Caavylteradyn, Male Dragonborn Paladin 7
Medium (6'8") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp. Azurite (6 gp). 1 Minor magic item.


Social Check DCs

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