Paela Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A 2'10" northern woman, she wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has styled her brown hair well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She plays an instrument quite well.
History: She was born in the north, but her parents moved at a very young age to the south. When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's also a talented Knight, but doesn't like to broadcast it.
Motivation: To be a Knight again.
Ideals: Artistic. Flaws: Cynical. Bonds: Poor, Immigrant, Job. Occupation: Spy
Voice: Loud with bravado
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
Possessions: Just what you see.
Maiathah Tao, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her silver hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was always a brilliant, if unscrupulous mind. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Maiathah took refuge in the old dungeon and found the beat up shield and armor she uses now. She is untrained/undisciplined, which makes her dangerous.
Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally
Ideals: Athletic, Logical. Flaws: Insane. Bonds: Poor, Nature. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Orc, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Banded agate (16 gp).
Frug Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tan costume with the symbols of the sun god on his torso, and a wedding ring on his right hand. He wears his auburn hair up in a very large beehive style do. His violet eyes lackadaisically let the world flow into them.
Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised in a island tribe. Frug was born on a far western island where he grew up under the tutelage of his father, an expert Jeweler. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love; and find a way to reverse the transformation of his brother
Ideals: Opinionated. Flaws: Antagonistic. Bonds: In love, Nature, Immigrant. Occupation: Jeweler
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp. 1 Minor magic item.
Edge Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She carries with her a set of kukris, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her gray fur is singed and shortened. Her blue eyes lackadaisically let the world flow into them.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered dancing. She ran away from her former home and has been making her living as a Navigator for the past few years.
Motivation: Sabotage a competitor.
Ideals: Fighting, Artistic. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 9000 sp. Jet (40 gp). Blue quartz (15 gp). Deep blue spinel (500 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Chatham, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His brown hair is slicked back into a classic pompadour. His eyes are hazel.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to loving parents in a slum to the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Slave Trader for the past few years.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he is unsatisfied with his job
Ideals: Joker. Flaws: PTSD. Bonds: Job, Poor, Adventurer. Occupation: Slave Trader
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Caeldrim Cithreth, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a tan vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy silver hair. His eyes are a pleasant violet.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Bowyer
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 500 sp.
Ombul Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. His hair is black and curly. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can't help but pocket interesting objects he comes across
History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.
Motivation: Wants his loneliness to end; and he has comitted a past crime that haunts him to this day
Ideals: Optimist. Bonds: Immigrant, Criminal record, Family, Adventurer, Has a crush. Occupation: Sailor
Voice: Low and grunting
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnome, Auran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 4000 sp.
Bolhild Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. Her blonde hair is cut short with large spiked bangs in the front. Her eyes are likewise blue.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her sister's freedom.
Motivation: She wants nothing more than to rejoin the army; and her relatives are trying to arrange a marriage
Ideals: Entrepeneur, Artistic. Bonds: Attractive, Family, Military. Occupation: Servant
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 68 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 18 (+4) | 5 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. Banded agate (6 gp). Rose (50 gp). Alexandrite (1300 gp). 1 Minor magic item.
Matilda Kitchur, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a faded coat and loose pants complete with feathered hat. Her whole body is exceptionally muscular. Her moppish blonde hair is in a traditional bowl cut. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She snorts whenever she laughs or is feeling confident. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Sold as a small child to a slaver, Matilda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: Money/treasure; and she's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor, Rich. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 1 Masterwork Uncommon Weapon.
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