Altho Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. He has done his best to style his auburn hair to look like a famous performer. His eyes are gray.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bounty Hunter father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Family. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 9)
Armor Class 12
Hit Points 62 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thrak Haley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many brown ritualistic tattoos. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His white hair is greasy and uncared for. His amber eyes peer out from beneath his Stetson white hat.
Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Thrak was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: Regain custody of his son; and an old rival family wants him found
Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Rich, Family. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 8)
Armor Class 10
Hit Points 62 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 170 pp. Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).
Burto Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'1" and wears a red small hat and red clothes. He wears his hair in dreadlocks. His violet eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Burto was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Burto's father didn't care for him much, and the feeling was mutual. He has worked as a Barber like his father before him.
Motivation: Doesn't want to be a Barber and was forced into it by his family; and to unite with his brother
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Barber
Voice: German accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 6 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. Sard (80 gp). Azurite (11 gp). 1 Minor magic item. 1 Minor magic item.
Barendd Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a grey coat over a white low-cut shirt, and a Stetson hat upon his head. His hair is auburn and curly. He has a tattooed face.
Personality: He acts crazy and hedonistic. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He got into the Animal Trainer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and wants to work out more often
Ideals: Artistic, Athletic. Flaws: Hedonist. Bonds: Job, Criminal record. Occupation: Animal Trainer
Voice: Speaks in third person
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.
Alvyn Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To end his boredom.
Flaws: Antagonistic, Impulsive, Mundane. Bonds: Rich, Attractive. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp.
Geva Trowbridge, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a long, violet cloak, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her long golden hair reaches down to her waist. Her amber eyes are slightly larger than normal.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done she does not care how it got done.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Geva was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Navigator. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To find somewhere to settle down; and she is greedy
Ideals: Professionalism. Flaws: Mundane, Shy. Bonds: Immigrant, Rich. Occupation: Navigator
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Sardonyx (50 gp). Rhodochrosite (10 gp).
Melissa Quinton, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She has a moderate pudge and is not very fit. She keeps her black hair in a flapper bob. This hazel eyed southerner is not easily forgotten.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Regain custody of her son; and to reunite with her absent mother
Ideals: Passionate, Gifted, Logical. Bonds: Religious, Family. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 70 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 19 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven, Abyssal, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1100 gp. Sard (50 gp). Eye agate (12 gp). Chalcedony (50 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azza Moral, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is brown, silky, and of moderate length. Her fierce gold eyes like to dwell on things.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born to a Bricklayer, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Spice Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 53 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Donella Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female likes to wear darkened spectacles and heavy clothing, no matter the weather. She is tall, broad shouldered and powerfully built. Her hair is cut close to her head. She wears a mask on her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Donella was born in the south. At a young age she loved to build and create. Donella was born on a far southern island where she grew up under the tutelage of her father, an expert Body Guard. She left for the south, certain she would find work there.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and meet up once more with her childhood friend
Ideals: Joker, Entrepeneur, Persistence. Bonds: Immigrant, Adventurer. Occupation: Body Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
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