Zagga Holton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black vest and prefers green and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down, and carries spears. Her white hair is wavy and long. Her violet eyes dart from person to person to random spaces in the air.
Personality: She loves telling others what to do and how they should feel about things. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Zagga lived on a farm with her father, near the main road leading to a nearby town. She has had some formal writing training, and achieved minor success. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her brother
Ideals: Fighting, Opinionated, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Slave Trader
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 100 pp. Malachite (5 gp). Deep green spinel (50 gp). Banded agate (5 gp). Amber (50 gp). 1 Minor magic item.
Seraphina Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'11", this woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has slicked back blonde hair. She is baby faced.
Personality: She is fixated on the number 87. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Seraphina was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She moves from town to town, unable to find a place to settle.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Insane, Impulsive. Bonds: Job, Immigrant. Occupation: Server
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 26 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Terran, Elven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 40000 cp. Fiery yellow corundum (400 gp). Deep blue spinel (400 gp). Moss agate (4 gp). Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item.
Vadania Ariessus, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is cut short. Her brown eyes are slightly larger than normal.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Vadania enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Vadania's homeland. Vadania decided to take the middle way and become a bodyguard. She has dedicated herself to building a better trade route.
Motivation: She has passion for adventuring and risk.
Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Guardian, Immigrant, Adventurer. Occupation: Crown-heir
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 500 sp.
Liftrasa Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large grey jacket. Her hair, while still mostly red, has prominent grey streaks. Her brown eyes lackadaisically let the world flow into them.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: She has a rivalry with the Church that dominates her actions; and a strong sense of loyalty to gnomish people
Ideals: Athletic, Artistic. Flaws: Racist, Antagonistic. Bonds: Enemies, Religious. Occupation: Map Maker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnoll, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. Golden pearl (140 gp). Jade (140 gp). Jade (140 gp).
Jacoba Brixton, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She dresses in grey turtlenecks beneath a yellow coat with blue slacks. She has a hunchback. Her moppish golden hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Many brigands want her driven away.
Flaws: Ugly. Bonds: Enemies, Adventurer, Immigrant, Rich. Occupation: Bather
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Terran, Ignan, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.
Alston Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears blue trousers with red and black striped suspenders. He wears various colorful collared shirts. His hair, while still mostly red, has prominent grey streaks. He has gray eyes and a blue hat with a red feather.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Mercenary in town.
History: Born to a Barber, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his sister recently and the two have been together since.
Motivation: Further expansion of business.
Ideals: Impeccable. Bonds: Job, Poor, Family. Occupation: Mercenary
Voice: Switch between two voices
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Luthra Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She wears an entirely blue suit with tan socks and a vest with buckled shoes. She is physically well-built. She has no hair. She has several tiny sapphire earrings on each ear.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Her father raised her in a mountain cabin. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Guardian, Nature. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Malquis Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She wears blue painted combat armor at almost all times. She carries with her a set of glaives, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her golden hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. As long as the job gets done she does not care how it got done.
History: Malquis hails from a village terrorized by illithids. At a young age her mother died while driving off some illithids. Her father being the stubborn sort decided to stay and helped train her in glaive use. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism. Flaws: Insomniac. Bonds: Enemies. Occupation: Masseuse
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 10000 cp. Gold dragon comb with red garnet eye (400 gp).
Lewis Cromwell, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his black hair well, parting it to the right. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Animals are drawn to him, and he is able to talk to them.
History: Lewis hails from a village terrorized by brigands. His arcane abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Enemies. Occupation: Spice Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 150 gp.
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