Nalral Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" western man, he typically wears grey cloth garments or leather armor. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He enjoys reading and quiet.
History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Optimist, Logical. Bonds: Attractive, Nature, Rich. Occupation: Dilettante
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 2000 cp. Moss agate (11 gp). Sardonyx (70 gp). Red garnet (80 gp). 4 Antitoxin.
Anverth Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He carries with him a set of quarterstaffs on his belt, each one with a amethyst on the hilt. He wears a top hat to hide his balding. He wears an eyepatch.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He plays an instrument quite well.
History: Anverth was born in the south. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Artistic, Persistence. Flaws: Ugly. Bonds: Criminal record. Occupation: Glassblower
Voice: Slurs words
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Leaf Running, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, she is an attractive figure. She wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her fur is greying and her face has many wrinkles. She has gleaming, smiling green eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Sold as a small child to a brothel owner, Leaf was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She left for the north, certain she would find work there.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and a need for knowledge about a nearby landmark
Flaws: Insomniac. Bonds: Attractive, Mentor, Immigrant, Adventurer. Occupation: Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 20 pp. Brown-green garnet (150 gp).
Lamlis Il-Song, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. His red hair is lengthy. This green eyed westerner is not easily forgotten.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is content; and to end his boredom
Ideals: Persistence, Fighting. Flaws: Mundane. Bonds: Attractive. Occupation: Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Celestial, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
Unvera Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair, while still mostly golden, has prominent grey streaks. Her green eyes peer out from beneath her small blue hat.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Unvera hails from a village terrorized by orcs. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Unvera took refuge in the large cave and found the beat up falchion and armor she uses now. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Revenge.
Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Enemies, Nature. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 sp.
Dariff Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears grey painted combat armor at almost all times. She has done her best to style her auburn hair to look like a famous performer. Her fierce blue eyes like to dwell on things.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a minor phobia of water and hates getting wet.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Dariff was born on a far western island where she grew up under the tutelage of her mother, an expert Bricklayer. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is compelled to act according to her religious beliefs; and many orcs want her driven away
Flaws: Shy, Fearful. Bonds: Religious, Enemies. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 150 gp.
Aelar Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is wearing a long, blue, dusty cloak. He wears his chestnut hair up. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Aelar was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister; and many illithids want him driven away
Flaws: Antagonistic, Ugly. Bonds: Family, Enemies. Occupation: Herbalist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 55 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2600 gp. Gold and topaz bottle stopper cork (400 gp). A roughly beaten golden orb (90 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). An abacus with copper, silver and gold markers (90 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp).
Tana Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A 3'5" western woman, she wears a tight fitting tan shirt and pants. Her golden hair has been sun bleached extensively. Her amber eyes dart from person to person.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born into a rich family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Optimist. Bonds: Rich, Religious, Criminal record, Adventurer. Occupation: Bounty Hunter
Voice: Uses sign language
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Ignan, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 18000 sp. 1 Masterwork Common Melee.
Art Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His yellow fur, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses divination through singing.
History: He was born to a criminal king-pin and mafia family A freak accident while working with his Barkeep father left him crippled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Gifted. Flaws: Insane, Disease. Bonds: Criminal record. Occupation: Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 11)
Armor Class 12
Hit Points 54 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: Jade (50 gp). Black pearl (1100 gp). Fire opal (400 gp). Deep blue spinel (1100 gp). Onyx (30 gp). Golden yellow topaz (1100 gp). Hematite (15 gp). Golden yellow topaz (1100 gp). Moonstone (30 gp). Coral (50 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
