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NPC Generator

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Advanced [show]


Dagnal Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has done her best to style her chestnut hair to look like a famous performer. Her eyes are a pleasant gray.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a white middle class family as the only child. After coming to the age of reason, Dagnal took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content.

Ideals: Opinionated, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Dagnal Glanhig, Female Dwarf Aristocrat 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 127 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)16 (+3) 16 (+3)9 (-1)
Skills Nature +7, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Giant, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: A miniature golden chest with tiny emeralds lining the top (140 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Silent Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has done his best to style his white fur to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Disciplined, Fighting. Bonds: Attractive, Criminal record. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Silent Paws, Male Tabaxi Wizard 14
Medium (6'4") Tabaxi, True Neutral (CR 14)
Armor Class 9
Hit Points 65 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)6 (-2) 15 (+2)18 (+4)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs


Makaria Brilliance, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple green robe with white stripes complete with hood. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her dark red hair has been sun bleached extensively. Her silver eyes dart from person to person.

Personality: Overbrimming with self-confidence, Makaria isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was taken as a slave by a traveling circus and forced to perform She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Bonds: Attractive, Slave, Immigrant. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Makaria Brilliance, Female Tiefling Bard 3
Medium (6'3") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Travok Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. His golden hair is drawn into a tight pony tail with a cross scrunchie. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Travok Graybeard, Male Dwarf Warlock 11
Medium (4'1") Dwarf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 87 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)10 (+0) 14 (+2)10 (+0)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2400 gp. Deep blue spinel (1300 gp). Black pearl (1300 gp). Hematite (9 gp). Iolite (50 gp).


Social Check DCs


Windy Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He is well dressed, but even with his fine clothing he looks run-down. His long cinnamon fur is drawn into a two foot long braid. He has yellow eyes and a brown hat with a blue feather.

Personality: Windy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Extrovert, Artistic. Bonds: Family, Mentor. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Windy Of Winter, Male Tabaxi Barbarian 7
Medium (5'6") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 72 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 2000 sp. Freshwater pearl (8 gp). Citrine (60 gp). 1 Minor magic item.


Social Check DCs


Grai Payton, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses like a well dressed Junk Dealer does. She has moderate length black hair. Her eyes are a pleasant brown.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Grai grew up listening to her father's many stories. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a Junk Dealer soon after.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Rich. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Grai Payton, Female Half-Orc Fighter 7
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ahrim Power, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'2", this man is typically in his Tanner uniform. His brown hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a island tribe. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Assassin again; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Job, Poor, Adventurer, Nature. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Ahrim Power, Male Tiefling Barbarian 8
Medium (5'2") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 77 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Auran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Five Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His yellow fur is matted, messy, and big. He has gleaming, smiling amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.

History: Born in the south his family was never financially stable. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he wants to get laid

Ideals: Logical. Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Five Of Wine, Male Tabaxi Cleric 9
Medium (6'9") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 240 pp. Rich purple corundum (1500 gp).


Social Check DCs


Mardnab Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman is dressed in a clean tan cloak covering her clean studded leather and is in decent physical shape. Her white hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Mardnab has worked very hard to control her curse. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Mardnab Pingun, Female Gnome Monk 4
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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